DevPhoenix @devphoenix.bsky.social · Dec 5

🎲✂️Boardgame design analysis: Pandemic. This is the 2nd co-op board game I've analyzed so far. 50% of player actions are variations on movement, giving players a lot of options, especially on a large player board. The cyclical outbreak mechanic is a fantastic theme fit. #gamedesign #boardgames

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DevPhoenix · Dec 5

Similar to Forbidden Island, this game reinforces the co-op aspect by giving players options to help the team, even when it is not their turn. Thus granting all players agency during the entire game.