Sos "Buy Lazy Kickers" Sosowski @sosowski.bsky.social I make bad games.
Happy Paintings @happypaintings.bsky.social Miro/Orange
I made Fear & Hunger and F&H2: Termina
Mayor Zohran Kwame Mamdani @mayor.nyc.gov Fighting every day to deliver a city that working New Yorkers can actually afford. Mayor of New York City.
Acerola @acewola.bsky.social apex oregon body snatcher
Main: @acerola.gg
AdHoc Studio @adhocstudio.com An independent game studio focused on interactive storytelling.
João Baptista 🇧🇷 @joaobapt.com Passionate for game development, graphics programming, mathematics and music. Contributor at the GBA and Gameboy development community, willing to learn more about console dev, modern GPUs and anything that can execute code 🙃
Joseph Anderson @andersonjph.bsky.social Streamer. Youtuber. Writer. Thinker. Breather.
Jonah Ostroff @ostroffj.bsky.social Associate Teaching Professor at UW Seattle. Math, puzzles, & public transit.
Shannon 🔜 (SIGGRAPH '26) @shannonin3d.bsky.social SIMD Sorceress
💼: Slang at NVIDIA: https://shader-slang.com
Slang WG Chair, Khronos
Past: Chrome, Android graphics at Google, 3D APIs at Transgaming
Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack
👫: @meggsomatic.tv
ChristinaC.🏳️🌈🏳️⚧️ @christinacoffin.bsky.social Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #gamedev 🏳️⚧️
Shader Illusionist
AssassinsCreed2 / FarCry2 / BF3 / MidnightClub 2+3
#NoAI
She/Her
SoCal girl living in 🇸🇪
mastodon.gamedev.place/@ChristinaCoffin
Sidney @justsid.bsky.social I cosplay as a senior engine programmer at Laminar Research. Working on X-Plane and losing all the devices.
Zohran Kwame Mamdani @zohrankmamdani.bsky.social Mayor of New York City
Titouan @hititouan.bsky.social Engine programmer @ Epic Games. Opinions are my own.
🌞Enjoy The Day🌞 @enjoytheday.bsky.social Never pass up an opportunity to be kind Melbourne, AU
Red Thread Games @redthreadgames.bsky.social Norwegian indie studio. We made Dreamfall Chapters, Draugen, and DUSTBORN. Wishlist Hello Sunshine: https://store.steampowered.com/app/3245140/ Join our Discord: https://www.redthreadgames.com/discord
@jwki.bsky.social @jwki.bsky.social This is me on the other thing:
x.com/jascha_wedowski
Software developer with a passion for real-time graphics, simulation and systems programming.
Previously Maxon, Keen Games, Deck13. Opinions my own etc
Games Done Quick @gamesdonequick.com Video game marathons featuring high-level play by speedrunners raising money for charity. #AGDQ2027 January 3-10
Kamala Harris @kamalaharris.com Always fighting for the people.
Wife, Momala, Auntie. She/her.
107 Days, my behind-the-scenes account of the shortest campaign in history, is available now at https://kamalaharris.link/107Days.
Sucker Punch Productions @suckerpunchprod.bsky.social Sucker Punch Productions, developers of Ghost of Yōtei, Ghost of Tsushima, inFAMOUS, Sly Cooper, and Rocket. Part of the PlayStation Studios family.
drew (villain era) @imodrew.bsky.social Drew | Imoryn | your favorite AAA/Oscar award winning texture artist | pfp 📸 sterlinganalog
poly/ENM | she/her |📍Seattle
Karen Attiah @karenattiah.bsky.social Martial Artist. Neo-Swoletariat.
Ex-Washington Post.
Substack: https://substack.com/@karenattiah?r=2bz6j&utm_medium=ios
Rogue Radical Professor: @resistanceschool.bsky.social
Godot Engine @godotengine.org Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Guillaume Boissé @gboisse.bsky.social Lead graphics programmer @AMD, previously SIE R&D. Demoscene w/ Exist. Opinions are my own.
🔗 gboisse.github.io- J Jasper Bekkers @jasper-bekkers.bsky.social Founder & CTO of Traverse Research, Graphic Programming Conference co-organizer. Ex SEED & Frostbite
Visual Studio @visualstudio.com The most comprehensive IDE for .NET and C++ developers on Windows. Fully packed with a sweet array of tools and features to elevate and enhance every stage of software development.
Get started: https://www.visualstudio.com
Kahoneki @kahoneki.com https://kahoneki.com/
🍓 Graphics Enthusiast and Maths Enjoyer :]]]]
🌟 She/Her
🎮 Currently working on a Vulkan/DX12/PS5 Render Engine
📖 3rd Year Computer Games Technology Student @ Abertay University
@rtryan98.bsky.social @rtryan98.bsky.social
Simon Moos @simonmoos.bsky.social Graphics & engine programming at Hello Games on #NoMansSky. All views are my own.
http://simon-moos.com
https://twitter.com/SimonMoos
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
European Commission @ec.europa.eu News and information from the European Commission. Social media and data protection policy: http://europa.eu/!MnfFmT
Elias Daler @eliasdaler.bsky.social Making a game that actually runs on PlayStation 1.
https://edw.is/
Chloé Stawski @chlowski.bsky.social mayor of drawing lesbians
she/her | concept artist @UbisoftParis | comic artist (working with Oni Press, Titan, Lifeline Comics) | IG : @chlo_wski
no AI 🚫
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social Previously at Unity, Roblox, Briganti.
Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh
Creator of Zombie Gunship and Gunship X
GDC speaker: http://bitly.ws/au5r
Portfolio: http://bit.ly/3KFdRfb
Marco @mcognetta.bsky.social Language and keyboard stuff at Google.
I like computers and Korean and computers-and-Korean and high school CS education.
Georgia Tech → 연세대학교 → 東京工業大学.
Regrettably no longer based in Tokyo :/
https://theoreticallygoodwithcomputers.com/
Alexandre Lamure @alexandrelamure.bsky.social Graphics guy at Quantic Dream, thoughts are my own
Sir Lynix Van Frietjes @sirlynix.be 🇫🇷 but I post in english sometimes.
Tech developer at Gameloft Paris.
C++ and Game Networking teacher at iim.fr
Indie dev.
Father.
Nickname meant to be hard to pronounce.
I stream C++ (in french) at https://twitch.tv/sirlynixvanfrietjes
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Pema99 @pema99.bsky.social Senior Graphics Engineer, Lighting Team @unity.com.
Check out my stuff at http://github.com/pema99 and https://pema.dev
Interested in all things graphics, VR, language dev and functional programming.
@pemathedev on Twitter/X.
Nigel J W @nigeljw.bsky.social GPU Software Architect at Arm. Previously, Unity, PlayStation, and Qualcomm.
My opinions do not represent any of my current or past employers.
Mr F @guycalledfrank.bsky.social Graphics programmer, indie game developer.
Developed Bakery (a GPU lightmapper) and some other tools.
Ex-PlayCanvas engine dev.
Working on Faded: https://linktr.ee/fadedthegame
Other stuff: https://ndotl.wordpress.com/cv/
Jiayin Cao @jiayincao.bsky.social Principal Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
Vicki Ferguson @ GDC @vickiferguson.bsky.social Principal Technical Director @ Respawn
Formerly EA, Ubisoft
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Paul Malin @p-malin.bsky.social Tech Director at Assemble Tech Ltd. with a fondness for shiny graphics and good engineering.
Formerly Activision Central Tech & Bizarre Creations.
he/him
shadertoy.com/user/P_Malin
https://blog.mousefingers.com/
https://www.pouet.net/user.php?who=105060
Jamie Hayes @hazejay.bsky.social Principal Rendering Programmer @ Epic Games. Currently working on Nanite.
Andrew Helmer @andrewhelmer.bsky.social Rendering Engineer. Taking some time off. Previously Respawn, Google, The Foundry, Luxology. Enthusiast landscape photographer (andrewhelmer.com/photography). All views my own. He/him.
Francesco Cifariello Ciardi @fcifacia.bsky.social Principal Graphics Programmer @ Guerrilla, previously nursing pixels for HDRP at Unity and Rare Ltd. My opinions are my own, my employer doesn't want them
flashypixels.wordpress.com
Bruno Ribeiro @brribeiro.bsky.social Graphics Programmer @ Guerrilla Games
Nicolas Lopez @nicolas-lopez.bsky.social Technical Architect and GPU Plumber on Assassin's Creed & Anvil Engine at Ubisoft MTL. I speak for myself.
Anoop Ravi Thomas @createthematrix.bsky.social Associate Principal Graphics Programmer @ Rockstar Games. ex Dreamworks. Max Payne 3, GTA 5, RDR 2, The Bad Guys, GTA 6. All tweets are personal opinions.
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Tiago Costa @tiagocostav.bsky.social Rendering @ Epic Games
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
loosche @loosche.bsky.social RenderCore2 at Frostbite (ex-Bungie). My opinions are my own, not those of my employer.
Paolo Surricchio @rollingshark.bsky.social Rendering and Engine programmer. Now: Santa Monica Studio. Past: Deadpool, CoD:AW, Firewatch, God of War and Apex Legends. Opinions are my own.
Laura Reznikov @theanimator.bsky.social Meta Engineering Manager - Avatar Performance and Visuals
Emilio López @redorav.bsky.social Senior Graphics Programmer R*
Also Hangar 13, Playground, Tt Games
Dei/Deum
Views/opinions my own, obviously
aclysma @aclysma.bsky.social Graphics @ Bungie, former R*. I do rust stuff at home.- T Tobias Berghoff @tobiasberghoff.bsky.social gpu psychiatrist @ SIE PSS ATG
Jeroen Krebbers @9eronimo.bsky.social Lead tech/graphics programmer at Guerrilla Games.
David Crooks @cyphersignal.bsky.social Senior software developer working on your favourite games to make them run faster, look better, and sound greater.
You’ll see me when you need me.
Also at https://mastodon.gamedev.place/@cyphersignal
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes. Previously ZeniMax Online, WB
Blog: https://alextardif.com/eden.html
ruby0x1 @ruby0x1.ca narrative designer / tech witch / game designer / writer / art / audio •👩💻Mossfield Origins/Archives • co-founder https://anypercent.studio • creator https://createwith.luxe • http://wren.io • mov ax,13h • she/her 💾🏳️⚧️🏳️🌈
LeNooby09 @lenooby09.tech age1glh80ta28nyr5l37pqa8js8n42qtsehwyyzkt028wv4rs6g3eu5qfty5a6
he/him
Kotlin coder, living computer enjoyer, caffeine addict, horny asf, pan, poly
signal: lenooby.09
perchance
PGP Fingerprint:
EB7ABA25332605BFB041A206AF194235A39CE88F
Etienne de Martel @piment.gay 🖤🩶🤍💜 | https://piment.gay | (he/they) Principal programmer at Eidos Montreal, specializing in making others fitter, happier and more productive. I think you should care about other people. Trans rights are human rights.
Stefan Skorpen @skorpen.com Fullstack Dev 🇳🇴 ❯ http://saasprices.net ❯ https://affill.io ❯ https://blog.skorpen.com ❯ Building in panic
Breach @breachvr.bsky.social We're on a mission to build better realities! Breach creates immersive VR experiences & games that bring people closer to their dream worlds.
https://bit.ly/m/breach
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
Yuri Lowenthal @yurilowenthal.bsky.social I probably voiced your childhood. (he/him)
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
im rob @bobacupcake.bsky.social tech artist/gamedev!! he/they. i made games and #art and music!! currently at ko_op!!
website: bobacupcake.com
email: rob@bobacupcake.com
denix @denix.bsky.social 25 ~ he/him ~ tech artist ~ i do art and programming and stuffs
hopefully will be more productive in the near future
Ludum Dare @ludumdare.com The worlds largest online #GameJam, established in 2002. Join us every April & October. #LDJam
Ursula von der Leyen @vonderleyen.ec.europa.eu President of the @ec.europa.eu
Mother of seven. Brussels-born. European by heart. 🇪🇺
Liz England @lizardengland.bsky.social Game designer. I post a lot of brunch photos. she/her.
R.A.P.H.officiel @raphofficiel.bsky.social I identify as vieux
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
RenderingMemes @graphico.bsky.social Setting values of 2D array, the job
SpeeDons @speedons.fr 4 jours non stop de stream caritatif pour financer les actions de Médecins du Monde.
📍 Centre des Congrès de Lyon, Grand Amphithéatre
📅 07/05 - 10/05
Cameron Micka @tcmicka.bsky.social Principal Software Engineer at Microsoft (Teams Immersive Events, Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni.
https://github.com/Cameron-Micka
Low Poly Depression @vohyak.com 🛹 90s & 00s Creator | Curator | Artist
💿 OC & digital preservation
🌐 GOG Partner
Business: contact@vohyak.com
vohyak.com
Sebastian Schöner @sschoener.bsky.social Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
Alex Delamaire 🔜 Gamescom, XDS, DICE EU @alexdlmr.bsky.social biz dev & comms @BBI | ex-marketing @Relic, @Hinterland, @Bethesda | opinions are my own, (re)sharing ≠ unconditional endorsement
Piku @piku.bsky.social Freelance Illustrator
Polski, English, 日本語🔰
PFP: @kokimantarou.bsky.social
Commissions CLOSED: https://forms.gle/Asmjh9jat7wRBr6Z7
https://linktr.ee/piku184
Léo @salut-c-leo.bsky.social Level Designer looking for a job. I make weird games sometimes. Posting in french and english. He/they. https://salut-c-leo.itch.io
Luke Hibbert @lukehibbert.bsky.social 23. Master's graduate in Computer Science for Games.
LinkedIn: https://www.linkedin.com/in/luke-hibbert-7b7a37175/
Portfolio: https://lukehibbertportfolio.wixsite.com/gamedev
Mayo @mayoaddictrat.bsky.social Mayo | 29 y.o | Graphics programmer @ Milestone | 🇮🇹🇬🇧
sam @soulware.us soulware.us
Tadeas Kriz @tadeas.bsky.social Kotlin Multiplatform Mobile at @touchlab.bsky.social | iOS and Android | he/him | #ADHD weirdo trying to be kind | Toronto 🇨🇦
> Pray Tell: “Kindness doesn’t cost you anything.”
https://mastodon.social/@TadeasKriz
https://tadeaskriz.com
Emily Kager @emilykager.bsky.social android dev, tiktoker, cool ass chick
Dayan Ruben @dayanruben.com 🇨🇺 in 🇧🇷
dayanruben.com
Nina @niiranen.net Android Dev and general nerd. 🏳️⚧️🏳️🌈 She/Her
Swede living in London 🇸🇪🇬🇧
pfp by @makorie.bsky.social
Ale~ @astamato.bsky.social Lead Android Engineer @HubSpot (ex: DevRel @Google, @websummit) | Android GDE | 🇦🇷🏆⭐⭐⭐ @ 🇬🇧
Jesse Wilson @swank.ca Programming, inclusivity, sustainability, & 🦕. he/him.
publicobject.com
Rafael Tonholo @rafael.tonholo.dev Android Developer
💜 Kotlin lover
📱 Jetpack Compose addicted
💡 Always trying to learn new things
🇧🇷🇨🇦
Alex Vanyo @vanyo.dev Android Software Engineer
Helping build adaptive Compose everywhere!
Zach Klipp (he/him) 🥥🌻🍉 @zachklipp.androiddev.social.ap.brid.gy Engineer working on #Android & #JetpackCompose @ Square, but opinions are my own. Formerly Google, Amazon, and Alphabet Workers Union member. Manitoban […]
🌉 bridged from ⁂ https://androiddev.social/@zachklipp, follow @ap.brid.gy to interact