After Mike Mearls left the D&D design team, the group stopped focusing on speed of play in their design. In an essential new post on playtesting, he talks about speed of play.
6 likes 1 replies
?
After Mike Mearls left the D&D design team, the group stopped focusing on speed of play in their design. In an essential new post on playtesting, he talks about speed of play.
6 likes 1 replies