Doig & Swift @doigswift.com · May 14

does anyone know what could be causing this type of cutting artefact at the bottom of my unity view / camera views? Driving me mental

25 likes 2 replies

?

Replies

Rozzies(thebard) · May 14

It looked shader calculations or alpha related to me so I asked Claymore: Alpha texture resolution mip mapping and alpha clip being configured incorrectly maybe? Assuming it's a circle with an alpha mask. - claymore_dev

Gord Theobald · May 14

Near clip?