Chevy Ray @chevyray.dev Game developer, world builder. I made Ikenfell and NOISE1. Look at my dog.
chevyray.dev
Alistair Aitcheson & Mademoiselle Cafetière @agaitcheson.bsky.social 🎭 Let's get creative together, on a stage!
✨ Drag clown and videogame programmer
🎈 Interactive artmaking + playful theatre
http://alistair.games
http://twitch.tv/agAitcheson
Johan Peitz - picoCAD 2 is out! @johanpeitz.com #pixelart and #lofi enthusiast obsessing over small games with big pixels.
Get picoCAD 2 - https://s.team/a/3675940
Wishlist Icy Tower - http://s.team/a/3014860
Get the inside scoop with my newsletter:
💌 https://apskeppet.se/newsletter.html
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. AI bad. 🏆IGF Narrative. 🚀Hugo Award Winning Caves of Qud Sproggiwood pronoun* BLM
Tanya X. Short @tanyaxshort.bsky.social Captain of Kitfox Games (Streets of Fortuna, Boyfriend Dungeon, Dwarf Fortress, Caves of Qud). Co-director of Pixelles & Polaris. She/her. Be full of love. Put in the effort.
Tyler Glaiel @tylerglaiel.com Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
Derek Yu @mossmouth.bsky.social https://mossmouth.com/
@iskropixel.bsky.social @iskropixel.bsky.social Hi! I’m Iskropixel 👋 Right now, I’m diving deep into pixel art and challenging myself to post new artwork every day (maybe even more often 👀). Learning, experimenting, and turning tiny pixels into something cool ✨
https://resite.link/iskropixel
SainguinPixels 💫 (indie dev rat) @sainguinpixels.bsky.social enby rat (he/they) / pixel artist / indie dev / Farther Stars Offline & MutaJelly
Links: https://linktr.ee/sainguinpixels
⛔NO AI⛔
Glenn Fiedler @mas-bandwidth.bsky.social Creating a 1000 player space game! => https://spacegame.dev
lostjared @lostjared.bsky.social Creative / Systems Developer
Crafting engines, tools, and experimental software.
Weird, colorful code in C++.
C++ • Compilers • Virtual Machines • Graphics • Linux
TextSloth @textsloth.bsky.social Developer of Wuxia Logs, a text-based Wuxia adventure RPG.
Follow for dev notes, patch updates, and development news.
Harlem Line Hustle Studios @harlemlinehustle.bsky.social I am an independent game developer. Currently working on Dungeon Delvers, a 3D browser based MMORPG.
Website: https://harlemlinehustle.com/
Discord: https://discord.gg/pZSU5Fnk
YouTube: https://youtube.com/@harlemlinehustle
Red Blob Games @redblobgames.com Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
King Baldon of Secrets of Asherah 2 @secretsofasherah.bsky.social King of Asherah
Beckx @beckx-creates.bsky.social she/her
Artist & Software Dev | No AI
Currently creating a game with a witchy twist.
StellarMantis @stellarmantis.bsky.social Wandering forever in Pergamum.
Someday there will be a demo here - https://patreon.com/StellarMantis?utm_medium=unknown&utm_s
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
CompromiseDev | Wishlist Compromised Investigator @compromisedev.bsky.social Solodev developing Compromised Investigator.
Please wishlist if it seems interesting:
https://s.team/a/4346850/
Cups of coffee would be greatly appreciated:
https://ko-fi.com/compromisedev
Little games I've made before:
https://compromisedev.itch.io/
Тsфdiиg @tsoding.bsky.social Recreational Programming
- https://www.youtube.com/@Tsoding
- https://www.youtube.com/@TsodingDaily
- http://twitch.tv/tsoding
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Pixel Dailies @pixeldailies.bsky.social Daily pixel art themes.
The Vulkan Working Group @vulkan.org Vulkan is a cross-platform industry standard enabling developers to target a wide range of devices with the same graphics API. Official bsky account.
🦋 Official account: https://vulkan.org/
TrishaDev @trishadev.bsky.social Enthusiast of vintage computers and retro games. What excites me most is the challenge of building my own game entirely from the ground up ~ a personal project I pursue purely for the joy of it!
Human | She/her | DMs are closed.
Riley Mabb @colleagueriley.bsky.social I'm a software developer, focused on building lightweight low-level tools, primarily in C, that encourage clarity, simplicity, and better software design.
https://github.com/Colleagueriley/
https://x.com/ColleagueRiley
https://discord.gg/pXVNgVVbvh
Daniel Lemire @lemire.bsky.social Daniel Lemire is a Computer Science Professor at the University of Quebec (TELUQ). Daniel Lemire ranks in the top 2% of scientists worldwide according to Stanford University/Elsevier's 2024 ranking.
@saschawillems.bsky.social @saschawillems.bsky.social Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
Alabaster Dawn EA Out Now @radicalfishgames.com We are a small group of game developers that somehow managed to create CrossCode, now working on #AlabasterDawn
radicalfishgames.com
Alabaster Dawn: https://store.steampowered.com/app/3110760/
CrossCode: https://store.steampowered.com/app/368340/
Tysk Games @tyskgames.bsky.social Indie Game Dev from the north of Europe. Trying to do the impossible.