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The selection/hover outline looked weird over thin aspect ratios. The fix was to use the Y delta which was currently unused... if my GLSL was linted this would have been caught!
0 likes 2 replies
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The selection/hover outline looked weird over thin aspect ratios. The fix was to use the Y delta which was currently unused... if my GLSL was linted this would have been caught!
0 likes 2 replies