Luix @sensenok.bsky.social Mac/iOS dev, Graphics Programming, Metal.
reeka @graphicsenjoyer.bsky.social
@achikom.bsky.social @achikom.bsky.social
eigenform @reflexive.space he/him (John), near-30, looking for work!
🌙 your nonlocal hacker friend
🦀 hw/fw/sw, μarch security, rust, etc
🐬 hacks on gc/wii/melee stuff sometimes
🐘 @eigenform@treehouse.systems
🐦 @eigenform
ST010-14 @st01014.bsky.social Code synthesizing Carbon-Silicon based lifeform 🖥️🧬
#Coding #Math #Physics
#HPC & #AI
#RetroTech
#Aerospace
#AESTHETICS
Random #Nerdiness & #Shitposting
Tom E. @flyingthread.bsky.social Expert Domain Architect at Mercedes-Benz, rendering & performance.
Formerly EA Criterion, Electric Square.
Added bugs to Sniper Elite 5, NFS Unbound and some other things.
Conor Byron @conorbyron.bsky.social Poetry will be made by everyone,
and there will be emus in the 'zone.'
Ottawa / Montreal
https://conorbyron.com
https://www.are.na/conor-byron/reminder-yw0if6t6llg
https://soundcloud.com/conorbyron
Leand_r @buckethat.bsky.social interested in all things computer graphics
Hard Rock @hardrockcode.bsky.social Game developer, programmer. starsdev.com
@justviewer99.bsky.social @justviewer99.bsky.social
Simon Sanchez @simonsanchezart.bsky.social Developer & Tech Artist from Uruguay | simonsanchez.art
@ziadrbai.bsky.social @ziadrbai.bsky.social - V Vasco Lohrenscheit @valoh.bsky.social
Mental Vertex @mentalvertex.bsky.social 🎮 Indie gamedev/programmer
🕹️ Currently focused on retro 3D games using custom engines, using #rustlang and software rendering
Working on Omega Transmission
🔗 https://store.steampowered.com/app/5277420/Omega_Transmission/
🔗 totenarctanz.itch.io
@makenbo.bsky.social @makenbo.bsky.social
@krishna-godoi.bsky.social @krishna-godoi.bsky.social
@ivannik.bsky.social @ivannik.bsky.social
Trent Polack @trentpolack.bsky.social looking for a new place to make video games.
Previously: Expert Gameplay Designer/Associate Design Director at CD PROJEKT RED, Housemarque (Returnal, Saros), Arkane Austin (Redfall), etc.. Personal account.
https://trentpolack.com
Dominik @dominikgrabiec.bsky.social Software Engineer/Programmer currently working on making diffing binary files easier. Former Techland, CD Projekt RED, Wargaming employee.
@rtryan98.bsky.social @rtryan98.bsky.social
tamwood.tech @tamwood.tech solo dev | always building
Jahan Khan @jahanthemon.bsky.social
Adrian Marius Popa @mapopa.bsky.social Game developer
Linkedin https://www.linkedin.com/in/mariuz/
Blog : https://mapopa.blogspot.com
Threads : https://www.threads.net/@popa_adrian_marius
Mastodon : https://mastodon.social/@mariuz
Vahan @sosoyan.com VFX Lighting, Graphics Programming and GameDev
http://sosoyan.com
@andrewjh8866.bsky.social @andrewjh8866.bsky.social
Arvid Gerstmann @arvid.io Principal Engineer/Architect with 10+ years experience | Rust 🦀 | C & C++| Embedded, Platform Engineering, High-Performance Systems | Working with Rust at Amazon
Twitter: twitter.com/arvidgerstmann
LinkedIn: linkedin.com/in/arvidgerstmann
Blog: arvid.io
GalaPixelGames @galapixel.bsky.social I'm making a retro platformer for Game Boy Color.
Demo: https://pixel-perfection.itch.io/ninjas-way
Support us on Indiegogo: https://www.indiegogo.com/projects/--3270495/coming_soon/x/38517612
#retrogaming #GameBoyColor #chiptune
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University- A Aisha Brown @aishization.bsky.social Graphics programming at Supermassive Games. Previously Unity and Feral Interactive
Siana Gearz @sianagearz.bsky.social Love Dreamcast and Demoscene. Embedded dev and computer engineering, former game engine dev, 3D printing. Dabble in a million different things.
Falco Girgis @falcogirgis.bsky.social Sega Dreamcast developer on a quest to correct the timeline of video gaming history. Working on the modern, open-source indie DC SDK and library OS, KallistiOS.
Discudemy.com - Free Udemy Courses @discudemy.bsky.social Free Premium Udemy Courses
Scott Anderson @impossible.bsky.social Game developer at @unity.com. Prev: Facebook Horizon, Oculus, Funomena , Call of Duty, ShadowPhysics
He/Him
@huxsflux.bsky.social @huxsflux.bsky.social
RenderingMemes @graphico.bsky.social Setting values of 2D array, the job
@logngynk5.bsky.social @logngynk5.bsky.social
@sunbubble.bsky.social @sunbubble.bsky.social
Hagen @xgerdax.bsky.social Computer Graphics and Metal Music
Cameron Micka @tcmicka.bsky.social Principal Software Engineer at Microsoft (Teams Immersive Events, Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni.
https://github.com/Cameron-Micka
@pixelspew.bsky.social @pixelspew.bsky.social
Javier Meseguer @jmeseguerdepaz.bsky.social LiquiGen lead at JangaFX. I try to keep both my velocity fields and my warps divergence-free. I also love real-time graphics.
Tom Keresztes @tkeresztes.bsky.social Once a coder, stays a coder.
Daniel Schroeder @dan5sch.bsky.social Making pretty pictures with GPUs
https://blog.danielschroeder.me/
Alexander Zapryagaev @frustumo.bsky.social Founder & CTO at Tellusim
Blanche Maurice @blanchemaurice.com ⚙ Systems Engineer @Microids Studio Paris
🎮 Working on Amerzone - The Explorer's Legacy
Care deeply about simple & efficient code
Porting everything everywhere
Co-fondatrice des Audacieu.x.ses 🤍
My site: www.blanchemaurice.com
@anilcan.bsky.social @anilcan.bsky.social Graphics Programmer
Koly @kolyasisan.bsky.social Graphics programmer @ Ice-Pick Lodge, IIDX enjoyer & lousy shitposter. There's barely anything professional on this account. Greatly dislike the current invasion of ukraine.
@horheto.bsky.social @horheto.bsky.social
@moststeph.bsky.social @moststeph.bsky.social
Alex @thealexroyer.bsky.social Art degrees are shit, programming degrees are shit.
All I want is revenge.
http://backloggd.com/u/Alexroyer
https://letterboxd.com/Alexroyer/
(Art from Puparia by Shingo Tamagawa). He/Him.- S @savage309.bsky.social @savage309.bsky.social
@rigor11.bsky.social @rigor11.bsky.social
Shader Joe @shaderjoe.bsky.social Expert Shader Technical Director for That's No Moon. Working on our unannounced AAA game.
Berkan Uslu @berkanuslu.bsky.social Principal Software Engineer @ Kongsberg Maritime/Maritime Simulation | Unreal Engine 5, HLSL, GPGPU, Vulkan API - {C++, C#, Python}
Victor Apihtin @xroft666.bsky.social All-round Unity developer with passion for gfx.
Previously worked on Airhead and Fimbul. My opinions are small.
Sam Murphy @sam-murphy.bsky.social Programmer @ Stellar Entertainment
Osman Zeki @ozekisan.bsky.social Maker of interactions in web, games & other canvases for digital art.
Mastodon: https://mastodon.gamedev.place/@ozeki
GitHub: https://github.com/osmanzeki
🍁 Montréal, Canada
@maxwerhahn.bsky.social @maxwerhahn.bsky.social
Mattias Liljeson @mliljeson.bsky.social
@jaisiero.bsky.social @jaisiero.bsky.social
Bruno Opsenica @bruops.bsky.social Graphics Programmer. He/Him
Jessy Catterwaul @jessymeow.bsky.social My stuff: catterwaul.com
My favorite thing on Bluesky: @possumeveryhour.io
Rubén Garat @rgarat.bsky.social Currently working on Cleared Hot, Worked on Cleanup Crew at Magical Beast Games, Was Lead Programmer at Ironhide Games 2013-2022, also @rgarat at twitter
@wnvehkob.bsky.social @wnvehkob.bsky.social
John Parsaie @parsaie.bsky.social Graphics at Infinity Ward
Prev. Qualcomm Snapdragon, Unity
Stefan Zellmann @szellmann.bsky.social
Kingsley Hopking @beardyking.bsky.social Personal | Engine programmer | Tinkerer of triangles | 🏳️🌈
💼 - Activision, Central Tech
📌 - Manchester, UK
🐀 - Keith gang
💭 - Opinions are my own
🌐 - https://sharkwithlegs.com/
mattsnippets - making Green Again @mattsnippets.bsky.social Developer, makin' games.
Check out Green Again ➡️ https://store.steampowered.com/app/2718440/Green_Again_Demo/
Green Again Discord: https://discord.gg/pMFppmaEWh- F Turge Deflunga @fomlyzor.bsky.social
Chris Hesik @chesik.bsky.social - H Henry Dooley @hdooley.bsky.social
Alexis Crickx @cricky84.bsky.social R&D Rendering Engineer - Snowdrop 3D Programmer @ Ubisoft
@auzaiffe.bsky.social @auzaiffe.bsky.social
Richard Kogelnig @richardkogelnig.bsky.social fascinated by (too?) many things. Engineering, Psychology, Music, Game design ...
Working on the Havok Navigation SDK
@RichardKogelnig@mastodon.social
@fnysalehi.bsky.social @fnysalehi.bsky.social
Vinícius Freitas de Almeida @vinifda.bsky.social Rust programmer 🦀, math nerd 📐, engineering student from 🇧🇷
💕 @cecilias03.bsky.social
Paul 🇬🇷 🌿 (Taylor’s Version) @paultaylorsversion.bsky.social I'm a 21 year old living in Greece, I spend most of my time infront of screens playing games or watching movies
i'm also addicted to coffee and a little franchise called The Last of Us
@hphy.bsky.social @hphy.bsky.social
@danjo008.bsky.social @danjo008.bsky.social
Erwin Terpstra @erwinterpstra.bsky.social GPU performance engineer @ Stream HPC ⚡
Previously: Technical Director @ Grendel Games 🎮
Passionate about graphics, rendering, robotics and AI.
https://erwinterpstra.com
@cristianrosiu.bsky.social @cristianrosiu.bsky.social
Gerrit @celeph1.bsky.social Interested in computer graphics, 2d/3d, vr/xr, animation, Blender, Unity, Unreal Engine, programming, shaders, ray tracing, science, simulation, the demoscene, music, movies, art, and manuscripts.
(formerly twitter/celeph)
Amin Aliari @amin-3d.bsky.social 3D Programmer @ Ubisoft Toronto
@stephanderson.bsky.social @stephanderson.bsky.social
@lcharbonneau.bsky.social @lcharbonneau.bsky.social
@ajubert.bsky.social @ajubert.bsky.social
Kaori K. @kaori126k.bsky.social Rendering programmer in video game industry.
In English and Japanese
Ioennir @ioennir.bsky.social Rendering engineer/Lead Tech Artist (AAA) & gamedev by day
Indie dev by night
GSC Game world | ex- PUBG Mad | ex- Striking Distance Studios
TTRPG & d&d enjoyer
they/them
Pfp by my bestie: @inkeyjay
Opinions are my own
DAFT-E @daftai.bsky.social
Sam Cho @ygility.bsky.social Senior Core Engineer @ 2K Games - 31st Union.
Prev: Ubisoft, SIE
Engine/rendering programmer.
Zoran Aspen @zoranaspen.bsky.social Rendering Engineer
@mabicx.bsky.social @mabicx.bsky.social