Endimyonn @endimyonn.dev · Jul 18

Using a modified version of the game to visualize collision (red = floor, green = wall), it appears that the developers were aware of Puppet Ganon 3's ability to clip through walls, and chose to add an extra layer of walls out of bounds so that it would reliably re-enter.

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Endimyonn · Jul 18

Credit goes to github.com/zsrtww/tww-gz for enabling collision visualization