Joakim "konjak" Sandberg @konjak.org Made ICONOCLASTS Switch/PC/PS4/Vita/Xbox -- ✉ mr.noitu at gmail ✉ -- (he/him) -- 💍❤ @tupelohoney.bsky.social
August Håkansson’s 115th Dream ✨ @augusthakansson.bsky.social 50% of Motvind Studios - unlikely gamedev, artist and animator - any/all - working on BEYOND THE PLASTIC WALL
Richie de Wit @richiedewit.com 🔥 Senior BD & Partner Manager at Raw Fury.
🤫 Consultant, more coming soon.
☕️ Forever under caffeinated & over-stimulated.
🎮 Games supported: Gemporium, Blue Prince, Cassette Beasts, Among Us, and more.
Opinions are my own.
richiedewit.com
Landfall Games @landfall.se Indie studio and makers of Totally Accurate Battle Simulator, Stick Fight, ROUNDS, Clustertruck, Air Brawl and Knightfall: A Daring Journey! Published Content Warning.
HASTE 🏃out now! PEAK also out now!!! ⛰️
Robin-Yann Storm @rystorm.com Freelance Tool Design Director, Workflow Consultant @ https://rystorm.com/
Previously Hytale, Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design & OpenUSD Roundtables at GDC.
I get really excited about workflows!
Lana Bachynski @latienie.bsky.social Associate Art Director in R&D @ Riot Games.
Previously: animating on League of Legends & Heroes of the Storm | RAT stream leader, Tea Time Animation co-founder, and yoyo aficionado. #DLCbookclub #gamedev
Personal Account.
Oskar Schramm @oskar-schramm.bsky.social Rendering Programmer at The GD Studio | Specialized in Custom Game Engines | 10+ years of Game Dev
jitspoe @jitspoe.bsky.social Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
N² @antire.al fern
(info@) antireal.info
https://ko-fi.com/4nt1r34l
she/her 🏳️⚧️
Siana @sianapark.bsky.social Concept artist/illustrator based in LA
Previously worked for Blinkink, SPA, MTG, LINE, DNEG, Luma pictures, DICE LA, Kojima Productions LA, UbisoftSF and more
sianedrin@gmail.com
Carlcadium @carlcadium.bsky.social Hi! I'm Carlcadium, a developer from Sweden, and I make games mainly using Unreal Engine and Blender.
Wishlist Liquid Lungs: https://store.steampowered.com/app/3561930/Liquid_Lungs/
Youtube: https://www.youtube.com/@Carlcadium
Asher Zhu @vuthric.bsky.social Director @ Duck Shake Games
ex Tech Art R&D @ Epic Games
LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5
- Tech art and chill with us http://discord.gg/gRwaywC
🏠 London 🕸 https://Asher.GG
Tomasz Stachowiak @h3r2tic.bsky.social Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Pablo Dobarro @pablodp606.com Is it all going to be so interactive?
https://pablodp606.com
Harry Heath @harryheath.com software engineer / tech artist
@yapkr.bsky.social @yapkr.bsky.social
Nick Carver @nickcarver.bsky.social Artist & developer making a cool thing with cool people. Prev: Riot, Blizzard, Epic, Heart Machine, Phoenix Labs, Wildlife, FRD. Inventor of the Crumpwich.
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Zi @majormcdoom.bsky.social Canadian indie VR dev / founder @cozycubegames.bsky.social.
Wishlist 🐧Penguin Festival🐧: https://store.steampowered.com/app/3552090/Penguin_Festival/
Past: Owlchemy Labs. Proud husband and shiba dad.
- 🚫 gen AI
- 🚫 genocide
- ✊ trans rights
Björn Ottosson - making Island Architect @bottosson.bsky.social Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
Unity3D @unity.com The Official Unity Account. Unity is the leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platforms
Discover more: https://unity.com
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Game Developer @gamedeveloper.bsky.social Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
Press requests: news@gamedeveloper.com
Tips: tips@gamedeveloper.com
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app