Grace Knight @grace-knight.co.uk Glasgow based writer with credits across film, TV, audio drama, and theatre. www.grace-knight.co.uk. Current project for Choice of Games:https://forum.choiceofgames.com/t/magic-at-the-masthead-by-grace-knight-wip-thread-60k-word-demo/178096
🏳️🌈🚲📺🪡🎮🏕🫖🚀🐀🥔
Hard Rock @hardrockcode.bsky.social Game developer, programmer. starsdev.com
Joseph Bremer | Try the Vexcell Demo! @josephmakesgames.bsky.social 🧩Try Vexcell: store.steampowered.com/app/3943780/Vexcell__Demo
🌠 Wishlist here: store.steampowered.com/app/3845510/Vexcell/
🎧 Join the Discord: discord.gg/cqv4qVrppH
And seriously, every wishlist means the world to me. Love y'all.
Buildstash - manage software binaries @buildstash.com For app, game, and embedded teams - store and manage all your builds, share with your team, distribute to testers, manage rollouts, and deploy to stores 🚀
https://buildstash.com
@bilalyaylak.bsky.social @bilalyaylak.bsky.social
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
⛩️ 𝑫𝒆𝒂𝒕𝒉 𝒃𝒚 𝑯𝒊𝒃𝒂𝒄𝒉𝒊 ⛩️ @deathbyhibachi.bsky.social Art and trivia for headcases like you
⚱️ 火鉢による死亡 ⚱️
hanion @haniondev.bsky.social recreational programmer
interested in C, low-level, game engines, compilers, embedded, assembly, linux
https://hanion.dev
Eren Türkmen @mustafa-eren.bsky.social Kedim çakır ve ben uygulamaya giriş yaptık 😺🙋♂️
@autku.bsky.social @autku.bsky.social
Sharun @sharunkumar.com 👨💻Software Engineer | 🎮Gamer | 💻Tech & 🚗Car Enthusiast | 🐱Cat Person
sharunkumar.com
Slasher Film | Horror Movie @slasherfilm2024.bsky.social WATCH THE TEASER TRAILER NOW on YouTube: https://tinyurl.com/ebbrwb6f (Warning: 18+)
Movie coming soon. Calling all #HORROR fans.
#horrorcommunity
Ottawa, ON, Canada 🇨🇦
Instagram: https://tinyurl.com/yf2e6vr8
FB page: https://tinyurl.com/mwwrf68e
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
Zbigniew Stefańczyk @zstefanczyk.bsky.social Game Developer | Lead Animator
linkedin.com/in/zbigniewstefanczyk
Passionate about #animation and dedicated to elevating my leadership skills to deliver top-tier games
Hawtpixel - Darrell Flood @hawtpixel.bsky.social 650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, ex-GameMaker staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.
TKs-Mantis @tksmantis.bsky.social Fallout Guru | Ring Announcer @ Relentless Wrestling
256k YouTube Subscribers Can't Be Wrong!
youtube.com/@tksmantis
Miguel Dorta @miguedorta.bsky.social Making space game https://store.steampowered.com/app/3256790/Satelital/
Bryan McNett @bryanmcnett.bsky.social graphics @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine
Gedalia @gedalia.bsky.social Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics.
Ex VFX, MMORPG, animation dev
✡️ dad, photographer, rollerblading liberal in NYC
@nocturndragon.bsky.social @nocturndragon.bsky.social
@armtheken.bsky.social @armtheken.bsky.social And yes, I already know, that any second on the clock left long ago.
Polygonal Dreams ⋆ @polygonaldreams.bsky.social ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ₊‧ ୨୧ ‧₊
⠀⠀⠀⠀⠀꒰ 𝑆𝑢𝑟𝑣𝑖𝑣𝑎𝑙 ℋ𝑜𝑟𝑟𝑜𝑟 𝑓𝑎𝑛 𝑝𝑎𝑔𝑒 ꒱
⠀⠀⠀⠀⠀⠀⠀ x.com/polygonaldreams
⠀⠀⠀⠀⠀⠀⠀ 𝑖𝑔: @polygonaldreams⠀⠀ ⠀⠀⠀⠀
Ramazan T. @rt-gfx.bsky.social
Daniel Zenon Klein @danielzklein.bsky.social he/him
Game designer, prev. Riot, Magnopus, Respawn. Loves dogs, pretzels, absurd humor, and magnesium. Shader truther. Reads too many TTRPGs, starts too many creative projects, never finishes anyt
Alex @alexoter.bsky.social Videojuegos, cine, cómics, música, humor ; todos soys bienvenidos siempre que sea con respeto :D.
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
AB_Jab @jabdimelborn.bsky.social PLAYING #MountandBlade, #Warband, #VikingConquest DLC, #Bannerlord and FINALLY #WARSAILS DLC:D
Garry Wallis @technomanceraus.bsky.social Lead Engine Programmer @ Rockstar San Diego... previously an engine/graphics programmer on #LANoire @teambondi
& did secret stuff @KMMIE_
Antonio Caggiano @antoniocaggiano.eu Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
Scotty @scottay.bsky.social - M Temuri @mgrviper.bsky.social GameDev from Republic of Sakha (Yakutia), living in New Zealand 🇳🇿
Nathan Day @nathanday98.bsky.social Software Engineer at Motorsport Games
Prev at ControlZee, Hangar 13, Splash Damage and 22Cans
He/Him
Tom E. @flyingthread.bsky.social Expert Domain Architect at Mercedes-Benz, rendering & performance.
Formerly EA Criterion, Electric Square.
Added bugs to Sniper Elite 5, NFS Unbound and some other things.
Charles P. Smith @greenzzz051.bsky.social 18 | VN 🇻🇳 | He/him | I eat republicans for fun | Disrespectful as fuck | Professional yapper | 🐦greenzzz051
@davidr9.bsky.social @davidr9.bsky.social 🇫🇷 Game Dev / Technical Artist
midnightgrocer 🌙 mikey @midnigh.ht tinkerer + pixelworker
sd
DomQuantum★★★ @domquantum.bsky.social Legendary★★★ #Fallout Fan
Creator of #CapitalWastelandTravelGuide
#FalloutForHope Team Member
Writer for #FalloutCommunityChronicle
Voice Actor on #TrueVaultEscapades
“The Earth without art is just Eh…”
All my links -> https://linktr.ee/DomQuantum
Cloud Alchemi @cloudalchemi.bsky.social ☁️ Cloud Solutions for Game Developers.
Visit:🌐☁️ https://cloudalchemi.com
Marshall Robin @mrobin604.bsky.social graphics & lighting
formerly @ naughty dog
Bengi @bengisurf.bsky.social I chase the wind of a prism ship
David Lenaerts @derschmale.bsky.social Freelance VFX & graphics developer.
Lizard dad, dog dad, cat dad, neurodivergent, abuser of musical instruments.
https://www.derschmale.com/
Razvan Oita @razvanoita.bsky.social Senior Graphics Programmer @ Behaviour Interactive
previously @ Gameloft
he/him
<3 graphics/physics/math/comics
turbo-nerd
Sobrie_ @sobrie.bsky.social Chronic Mario Kart addict | Twins Fan | Streamer | Real Person
Twitch.tv/sobrie_
everything you need -> https://linktr.ee/Sobrie_
@saschawillems.bsky.social @saschawillems.bsky.social Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
Emilio López @redorav.bsky.social Senior Graphics Programmer R*
Also Hangar 13, Playground, Tt Games
Dei/Deum
Views/opinions my own, obviously
George Bolba @gikster.bsky.social - 3rd Year Graphics Programmer @BUas
- Blog/Portfolio: gikster.dev
- Currently working on my personal Vulkan renderer
- Massive Star Wars nerd
- 21, he/him
- From 🇷🇴
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Thomas Griebel @thomas-griebel.bsky.social Rendering Engineer, 12years. Taking a break
Past work: id Software, Raven, and Ready At Dawn & Sanzaru @ Meta.
Games: DOOM, Call of Duty, VR
Madison, Wisconsin
http://github.com/tgriebel/
Arman @arman-r.bsky.social cs undergrad @ ubc | graphics, systems, math, and games
Adam Sawicki @asawicki.info Independent graphics programmer. Previously at AMD, Intel, Microsoft, gamedev, television... Developer of VMA, D3D12MA, D3d12info projects.
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Dave Elder @drgr4f1x.bsky.social Principal Graphics Programmer at Bit Reactor. Previously Deviation, Hi-Rez, Sucker Punch, Tripwire, CCP
Simon F @sifee.bsky.social 3D graphics including texture comp & RT.
Messing with pixels since early 80s. 33yrs @ PowerVR/Imagination.
Deluded opinions probably my own.
Banner circa '87: Amantides-style cone ray tracing+Perlin textures on Transputer. No tris or bitmap textures
Márton Bán @martonban.bsky.social Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - https://linktr.ee/martonban- A Aisha Brown @aishization.bsky.social Graphics programming at Supermassive Games. Previously Unity and Feral Interactive
Pekka Väänänen @pekkavaa.bsky.social Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik.
Blog at https://30fps.net/
Daniel Quach @danielquach.bsky.social Senior Graphics Programmer on Subnautica 2 @ unknownworlds.bsky.social - Previously Suicide Squad: Kill The Justice League, Just Cause 4, Ghost Recon: Wildlands, Pix the Cat 🇬🇧/🇫🇷
Arnaud Neny @arnaudatwork.bsky.social Senior principal graphics programmer at Guerrilla
Aksel Hjerpbakk @avokadoen.bsky.social (He/Him)
Graphics Software Engineer at Arm
All views my own.
https://mastodon.gamedev.place/@avokado
Matt Phillips @bigevilboss.bsky.social Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
Rostyslav Dzinko @rostyslavdzinko.bsky.social 🇺🇦 Technical Director @FragLab (#Shatterline), PhD (Automation), Programming (C, C++, Nim, Python), GameDev, UE5, Compilers, AI, Computer Graphics, Rendering, Optimization
Per-Morten S @per-mortens.bsky.social VR Software developer with a passion for Metal, D&D, Games, and Programming. (he/him)
http://mastodon.gamedev.place/@Per_Morten_S
Mike Evans @mikeev.bsky.social GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
Jonathan @itsafeature.bsky.social Principal Systems Engineer. C++ Engine/Rendering nerd and UE5 enthusiast. Visual Assist MVP, Women in Games Ambassador. Climber and Alpinist trying to get back into shape
Kevin Gibson @ SIGGRAPH 2026 @kevin-gibson.com He/him. Software developer, graphics/ML prev. Apple, Xbox, Hololens. Canadian. Music, computer graphics, baking, etc.
Mr Zyanide @mrzyanide.zyanidelab.com Ray tracing addict. ReSTIR enthusiast. RTXing Jedi Outcast / Academy.
Shreyos Ghosh @shreyosghosh.bsky.social loadingshaders.xyz
Zino @zino2201.bsky.social 21 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Radek Paszkowski @artdev.bsky.social Senior Software Engineer @ PixelAnt Games. Love shaders, optimisation and software architecture. Playing music and sketching in free time.
Amélie Heinrich @dispatchgraph.bsky.social Graphics, ML @ Day III Digital
Stuart McVicar @stuartmcvicar.bsky.social GPU Engineer - Qualcomm Graphics Research. Previously Dead Space, Godfather 2, Dante's Inferno, Heatseeker, Heroes of the Pacific. Amiga tragic. Opinions are my own. (he/him).
Emanuel Masciarelli @emanuelm.bsky.social Lead/Principal Engine Programmer | These are my personal opinions | He/Him
Arthur Medeiros @ammedeiros.bsky.social graphics programmer @ rockstar games
prev: unity, ubisoft
🇧🇷 | opinions expressed are solely my own
Łukasz Bogaczyński @woookie.bsky.social GPU DevTech at AMD
I post about graphics programming and gamdev.
ex Keen Software House, Deck 13, Flying Wild Hog.
Bertrand Carré @bertrandcarre.eurosky.social Game engine programmer, technical director pretending to know what I'm doing with smarter people around me 😀
Current work is with Unreal 5.5+, but also helping Mediatonic with Fall guys.
https://bento.me/bertrandcarre
Jeremy Laumon 🚄 Game Camp @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
@nowheremeta.bsky.social @nowheremeta.bsky.social
Stewart Lynch @stewartlynch8.bsky.social 10x Editor, FramePro, FastFind, VMem, Ex Lionhead.
Low level core coder, tools, tech, perf.
https://10xeditor.com
TolerLive | Tyler Klimek @tolerlive.bsky.social | Currently:
| Senior Lighting Artist @ #TurtleRockStudios |
| www.tylerklimek.net |
| Previously:
| Lighting Artist II @ #EA #skate |
| Senior Lighting Artist @ #DeviationGames |
| Lighting Artist at #343Industries #Halo |
| Twitch.tv/tolerlive |
Giuseppe Navarria @techdesign.rocks Tired of the AAA industry. Started a new london-based indie studio @weareunderdog.bsky.social
| prev. Splash Damage / Gears Tactics, Gears of War franchise. Passionate retrogamer. He\Him.
Kitsyn @kitsyn.bsky.social Sometime game designer and writer, gamer, servant to cats and dogs, tree friend, carer for wild creatures, lover of nature and natural magic, enjoyer of interesting things. 💙 NO DMs.
Cassie 💜 @d20love.bsky.social She/her. Game Designer (looking for work!). Dicemancer. Previous work: All Systems Dance, Rushdown Revolt, Guacamelee! 2, Electronic Super Joy. Kirby's mom. Ace 🖤🩶🤍💜 Tries not to cry. Cries a lot. 🇨🇦🇮🇹🇨🇳
Julia Minamata @juliaminamata.bsky.social Toronto-based solo-ish game dev of The Crimson Diamond: store.steampowered.com/app/1098770/The_Crimson_Diamond/
Also Strange Scaffold artist www.juliaminamata.com / Latest game: Space Warlord Baby Trading Simulator (pixel art)