RG Poly @rgpoly.bsky.social Low Poly & Stylized 3D Assets for Gamedev ๐ฎ
๐ Early access & exclusives on Itch: https://rg-poly.itch.io/
Vincent @vincentbcht3d.bsky.social Freelance 3D artist / ๐ซ๐ทโ
https://linktr.ee/vboichut
Acerola @acerola.gg Graphics Programming Youtuber
Formerly Intel, Sony Studio Bend
https://www.youtube.com/@Acerola_t
alt: @acewola.bsky.social
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
๐ Turku, Finland
๐ https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Martin Sandin @msandin.bsky.social Hobby game dev, currently working on The Portsmoor Abysm, an atmospheric retro puzzle game. Play the demo and get it on Steam: https://store.steampowered.com/app/4025180/Abysm/
Rami Ismail (ุฑุงู
ู) @ramiismail.com I help good people make good games in good ways. https://ramiismail.com/
Fabrizio Espindola @fabrizioespindola.bsky.social โญ Technical Art made simple โญ
Unity โข Godot โข VFX โข Math for Graphics
Books, courses & shader breakdowns
Technical Art explained : https://linktr.ee/fespindola
Rust Bytes @rustaceans.bsky.social Bi-Weekly Digest for Rustaceans | https://rustbytes.com | Amsterdam | https://buymeacoffee.com/rustbytes
AnderssonKev @anderssonkev.bsky.social Unity Freelancer (Level Design + Programmer) - kevin@whykev.com
Game Developer at WhyKev - https://whykev.com/
Making PaperKlay @paperklay.bsky.social
GoMechaBall | TaniNani | Hoplegs | Alwa's Awakening | Alwa's Legacy | Flipping Death | Zombie Viking
Oskar Stรฅlberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Jondolf @jondolf.bsky.social University student and software enthusiast, working on Avian Physics for #bevyengine. https://github.com/avianphysics/avian
Chris Biscardi @chrisbiscardi.bsky.social Rustlang and Rustlang accessories
* YouTube: https://www.youtube.com/@chrisbiscardi
* Learn Rust: https://www.rustadventure.dev/
* Rust Adventure Discord: https://discord.gg/GJ5UfxzUcP
* Party Corgi Content Discord: https://discord.gg/partycorgi
Rust Language @rust-lang.org A programming language empowering everyone to build reliable and efficient software.
Website: https://rust-lang.org/
Blog: https://blog.rust-lang.org/
Mastodon: https://social.rust-lang.org/@rust
Cohh Carnage @cohhcarnage.bsky.social
Kenney @kenney.nl โจ Creating public domain game assets for over 10 years!
www.kenney.nl
Tibo ๐ช making Wild Cosmos (wishlist on steam :3) @heytibo.com ๐ Freelance technical artist https://heytibo.com/
๐น๏ธ Makes games and such http://gtibo.itch.io
๐งโ๐ Currently working on Wild Cosmos s.team/a/3051070
๐ซ๐ท๐ฅ Criminally French
๐ช Gym boi
Freya Holmรฉr @freya.bsky.social ๐ฎ tech artist/shader sorceress/math dork
๐ acegikmo.com
๐ฅ youtube.com/@acegikmo
๐๏ธ Shader Forge / Shapes / https://half-edge.xyz
๐ก ex-founder of Neat Corp
๐ชก neoluddite
my kids:
๐ฅช @toast.acegikmo.com
๐ฅ @salad.acegikmo.com
๐โโฌ @thor.acegikmo.com
passivestar @passivestar.bsky.social Game Developer and Tech Artist โจ
passivestar.xyz
Richard Meredith @rtm223.me Game developer @foldedfox.games | Previously: Bad North, Little Nightmares, LittleBigPlanet | He/Him
http://mastodon.gamedev.place/@rtm223
A Bit Awake @abitawake.com 2 person indie studio from Toronto, Canada. ๐จ๐ฆ
Working on Helms of Fury, an action roguelike made in @godotengine.org.
We also run ManaKeep, a website builder for indie game devs.
๐ https://helmsoffury.com
๐ https://manakeep.com
Kay Lousberg @kaylousberg.bsky.social 3D artist - Makes fun things
๐ฎ Itch : kaylousberg.itch.io
๐ป Unity : assetstore.unity.com/publishers/88507
๐ Patreon: patreon.com/kaylousberg
Join the KayKit community here : https://discord.gg/JC7HGnnUqH
#gameassets #gamedev
Vlady Veselinov @vladinator.net Hello, world! https://vladinator.net
Founder, active inference enjoyer, previously platform engineer @webflow.
Carter Anderson @cart.work Creator of Bevy Engine. Gamedev, programmer, and artist.
Alice I Cecile @alice-i-cecile.bsky.social Full-time engine dev for Bevy: an open source Rust game engine.
I design games, make all manner of things, and was once a plant ecologist. Dreaming of a transhumanist, solarpunk future.
I blog at https://shaping.systems/
Bevy @bevy.org Official account for Bevy: a refreshingly simple free and open source game engine built in Rust.
Follow for news and curated #bevy / #bevyengine content.
https://bevy.org