Eva Codes ๐Ÿ‘ฉโ€๐Ÿ’ป @eva.codes ยท Nov 22

While doing tunnels for Saltwater Bodies, I use cuboids of varying sizes to check if the player will fit and how easy it will be to pass through. I leave them in (not rendered ingame obviously) to remind myself of design intent at a glance. Dev tools can be simple! #gamedev #godot #indiegame

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Eva Codes ๐Ÿ‘ฉโ€๐Ÿ’ป ยท Nov 22

In the above example it shows the tunnel is too small - Back to Blender for me~ I should probably actually put these in Blender somehow, though I normally get away with just the measurement tool