Eva Codes πŸ‘©β€πŸ’» @eva.codes Β· Jun 2

Got some very simple "rope rendering" working... just scaling and rotating a cylinder meshπŸ˜… Might make this fancier in the future with a skeleton or even custom shader with per-instance slack etc, but for now I think it'll be good enough! Tomorrow will look at adding pulleys, for the bathysphere..

10 likes 0 replies

?