Cristián Llull @cllullt.bsky.social PhD student in Computer Science - U. of Chile
Passionate to learn the workings of the world and interact with the environment through computers
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl
Michael Bronstein @mmbronstein.bsky.social DeepMind Professor of AI @Oxford
Scientific Director @Aithyra
Chief Scientist @ProximaBio
ML Lead @ProjectCETI
geometric deep learning, graph neural networks, generative models, molecular design, proteins, bio AI, 🐎 🎶
Francis Williams @iamfranciswilliams.bsky.social Just a guy trying to write for a living.
Jeremie Dumas @jedumas.bsky.social Senior research engineer at Adobe, working on geometry processing and physical simulation, sometimes improving our build system. Current interests include boardgames, hiking, woodworking, traveling, dancing, music, and photography! Opinions are my own.
Tobias Pfaff 🦛 @tobiaspfaff.bsky.social Research scientist at NVIDIA. Learned physics models, generative video & more.
Craig S. Kaplan @isohedral.ca Mathematics, Computer Science, Art, Design, Music, Soup, Pedantry. he/him/anything
Mainly over at @csk@mathstodon.xyz, but happy to follow people here and might check in occasionally.
David Levin @diwlevin.bsky.social Sometimes professor sometimes nvidia research scientist all-the-time loud mouth
Opinions are my own and do not represent either of my employers
Website: www.diwlevin.com
Erin Catto @erincatto.bsky.social I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. Working on The Legend of California.
Jessica Rosenkrantz @nervousjessica.bsky.social artist, designer, programmer. Co-founder of Nervous System, a generative design studio that plays with code, science & digital fabrication
http://n-e-r-v-o-u-s.com
Grant Sanderson @3blue1brown.com Math videos
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Samuel Vaiter @samuelvaiter.com CNRS Researcher
website: https://samuelvaiter.com
Vidit Nanda @viditnanda.bsky.social Professor of Mathematics at Oxford and Fellow of Pembroke College:
people.maths.ox.ac.uk/nanda
Bastian Grossenbacher-Rieck @pseudomanifold.topology.rocks Dad · Geometry ∩ Topology ∩ Machine Learning
Professor at University of Fribourg 🇨🇭 · ELLIS Scholar 🇪🇺
🏠 https://bastian.rieck.me/
🏫 https://aidos.group
☕️ https://ko-fi.com/pseudomanifold
⁉️ https://admonymous.co/pseudomanifold
Jesse Louis-Rosenberg @nervousjesse.bsky.social Cofounder and Chief Science Officer at Nervous System. Computational designer interested in geometry, fabrication and simulation. Also jigsaw puzzles, ultimate frisbee, and ceramics
https://nervo.us
Jia-Bin Huang @jbhuang0604.bsky.social Associate Professor at UMD CS. YouTube: https://youtube.com/@jbhuang0604
Interested in how computers can learn and see.
Dr. Martin Skrodzki @msmathcomp.bsky.social Assistant professor (academic track) at the Computer Graphics and Visualization group of TU Delft, working in the field of #illustratingmath, #dataviz, and #mathart. (he/him) Personal Website: https://ms-math-computer.science
Roberto Toro @r3rt0.bsky.social Into brain development and evolution (+open science, generative art, genomics, music, 🇨🇱...). If you have questions about mechanical morphogenesis, I have more!
https://orcid.org/0000-0002-6671-858X
Alison Martin @alisonmartin57.bsky.social 3D weaver - bamboo, textile, paper
https://www.nytimes.com/2019/07/29/science/math-weaving-bamboo.html?smid=nytcore-ios-share&referringSource=articleShare
Hanusa Design @hanusadesign.com Turning mathematical concepts into wearable art. We make Mathematical Jewelry, first modeled using computational software and then 3D printed for you. Supporter of all things #mathfashion. Proudly NYC. Meet the artist @mathzorro.bsky.social
Andrew D Hwang @diffgeom.com The online shop Differential Geometry: Original Math Designs, at www.diffgeom.com.
"Hwang" rhymes with "song" more or less, he/him: Freelance mathematician, mathematical artist (no machine learning), author, difficult to summarize.
N. Thuerey's research group at TUM @thuereygroup.bsky.social Professor @ TUM | Making numerical methods and deep learning play nicely together | Fluids | Computer Graphics
DGtal @dgtal.bsky.social Digital Geometry Tools and Algorithms Library
DGtal.org, https://github.com/DGtal-team/DGtal
C++/python library for digital data geometry an d topology processing.
Kartik Chandra @kartikchandra.bsky.social I'm a PhD student at MIT CSAIL.
More about me: https://cs.stanford.edu/~kach
Konstantin Rusch @tkrusch.bsky.social AI faculty @ ELLIS Institute Tübingen & Max Planck Institute for Intelligent Systems. Heading the Computational Applied Mathematics & AI Lab (CAMAIL)
Prev: MIT CSAIL + ETH Zurich
https://camail.org/
Lukasz Kaczmarczyk @likask.bsky.social Prof. of Applied Computational Modelling at #GlasgowUniversity in #GCEC. Created & developed #MoFEM http://mofem.eng.gla.ac.uk.
Emmett Lalish @elalish.bsky.social Rogue geometer. Aerospace-turned-software engineer.
Blog: elalish.blogspot.com
Art: www.thingiverse.com/emmett/designs
20%: manifoldCAD.org
Valentin Deschaintre @vdeschaintre.bsky.social Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring and generation. I also like photography, and baking, but I try to keep it under control!
https://valentin.deschaintre.fr
Maneesh Agrawala @magrawala.bsky.social Forest Baskett Professor of Computer Science and Director of the Brown Institute for Media Innovation at Stanford.
http://graphics.stanford.edu/~maneesh
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Aaron Hertzmann @aaronhertzmann.com www.dgp.toronto.edu/~hertzman
U.S. Graphics Company @us.graphics Engineering graphics.
usgraphics.com
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Matt Keeter @mattkeeter.com ✨ Weird CAD and graphics research
⚙️ Embedded software and Rust
🌎 Cambridge, MA
🏠 mattkeeter.com
Wenzel Jakob @wjakob.bsky.social Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Stephen Hill @selfshadow.com
VisionBernie - Bernhard Egger @visionbernie.bsky.social Prof. @UniFAU. We @CogCoVi study, how humans and computers can perceive the visual world.
(he/him)
0 1 0
0 0 1
1 1 1
https://eggerbernhard.ch
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
Élie Michel @elie-michel.bsky.social Research Scientist at #Adobe. PhD in Computer Graphics. Author of #LearnWebGPU C++. Creative Coding. Indie game. VFX. Opinions are my own. Writes in 🇫🇷 🇺🇸.
https://portfolio.exppad.com
https://twitter.com/exppad
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Kosta Derpanis @csprofkgd.bsky.social #CS Associate Prof York University, #ComputerVision Researcher, VectorInst Faculty Affiliate, TPAMI AE, ELLIS4Europe Member, #ECCV2026 Publicity Chair
📍Toronto 🇨🇦 🔗 csprofkgd.github.io
🗓️ Joined Nov 2024
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Panthavma @panthavma.bsky.social Final year PhD student in stylized line rendering for videogames! I make rendering and gamedev tools in my free time... And mecha fighting games!
https://panthavma.com
Michiel van de Panne @mvandepanne.bsky.social UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Noah Snavely @snavely.bsky.social 3D vision fanatic
http://snavely.io
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Ana Dodik @anadodik.bsky.social Graphics & Society @ MIT CSAIL. Prev. Meta, Disney Research.
Yugo girl, mother of a half-dog, half-tornado, and a baby seal. 🐶🐶 she/her 🌈🌹
pltc @pltc.bsky.social plathc.github.io- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Claire Bräuer @clairebraeuer.bsky.social MSc CS @ ETH Zurich (CV, CG, ML/AI)
Currently learning about point cloud registration for robotics.
📍Zurich
Paolo Cignoni @aloopingicon.bsky.social Research Director at CNR, head of Visual Computing Lab
Messing with small triangles for ages.
Guilty of providing the community with many buggy, but hopefully useful, tools
Eric Brachmann @ericbrachmann.bsky.social Niantic Spatial, Research.
Throws machine learning at traditional computer vision pipelines to see what sticks. Differentiates the non-differentiable.
📍Europe 🔗 http://ebrach.github.io
Angela Dai @adai.bsky.social Associate Professor, 3DAI Lab @ TU Munich
https://www.3dunderstanding.org/
Jérémy Levallois @karganys.bsky.social Ph.D. in Computer Science
Research Engineer | @AdobeResearch
Worked on some @Substance3D products.
Views are mine.
Amir Vaxman @amirvaxman-dgp.bsky.social Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
Bruno Levy @brunolevy01.bsky.social Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
Will Smith @willsmithvision.bsky.social Professor in Computer Vision at the University of York, vision/graphics/ML research, Boro @mfc.co.uk fan and climber
📍York, UK
🔗 https://www-users.york.ac.uk/~waps101/
David Coeurjolly @dcoeurjo.bsky.social Research Director at @cnrs.fr and @LIRISLyon, PEPR ICCARE https://pepr-iccare.fr, GdR IG-RV https://gdr-igrv.fr, GRSI https://www.replicabilitystamp.org, digital geometry DGtal.org @dgtal.bsky.social, geometry processing, computer graphics and geek stuff
Tzu-Mao Li @tzumaoli.bsky.social https://cseweb.ucsd.edu/~tzli/
computer graphics, programming systems, machine learning, differentiable graphics
Jaakko Lehtinen @jaakkolehtinen.bsky.social Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7
Karl @hexaquo.at Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change.
Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
andrewmac @andrewmac.bsky.social Graphics/Rendering
https://www.andrewmac.ca/
Towaki Takikawa @yongyuanxi.bsky.social outerport.com (yc s24)
former research scientist @ nvidia
systems, ml, graphics, llms, and data
personal web: tovacinni.github.io
Silvia Sellán @silviasellan.bsky.social Assistant Professor of Computer Graphics and Geometry Processing at Columbia University https://www.cs.columbia.edu/~silviasellan/
Jon Barron @jonbarron.bsky.social Principal research scientist at Google DeepMind. Synthesized views are my own.
📍SF Bay Area 🔗 http://jonbarron.info
This feed is a mostly-incomplete mirror of https://x.com/jon_barron, I recommend you just follow me there.
Chris Offner @chrisoffner3d.bsky.social Student Researcher @ RAI Institute, MSc CS Student @ ETH Zurich
visual computing, 3D vision, spatial AI, machine learning, robot perception.
📍Zurich, Switzerland
Keenan Crane @keenancrane.bsky.social Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. There are four lights.
https://www.cs.cmu.edu/~kmcrane/
Violeta @violetilla.bsky.social Loud Spaniard. Maths & Software fan 👩🏻💻🐱💻 Dr in Computer Vision. Working on AI in media production 🎬 Mostly rants about AI, ML, FOSS, science, ethics, politics & public transport in the UK 🚴♀️🥾🌈 She/her
Simon Niklaus @sniklaus.com Staff Research Scientist at Google - http://sniklaus.com/
Noam Aigerman @noamiko.bsky.social Assistant Professor @ University of Montréal
Associate academic member @ Mila
3D Geometry Processing, Machine Learning, Computer Graphics
Emily Whiting @whiting.bsky.social Faculty in CS at Boston University working on graphics and fabrication
Ana Serrano @anaserrano.bsky.social Associate Professor at Universidad de Zaragoza. Virtual Reality and Perception. I have no special talents, I am only unreasonably persistent. She/her.
More about me: https://ana-serrano.github.io/
Tizian Zeltner @tizian.bsky.social Transporting, scattering, and measuring light. 📷 🫖 💡
Senior research scientist at NVIDIA.
Tobias Zirr @tszirr.bsky.social Research@NVIDIA. Into CG/rendering, ML, ergonomic programming, efficient (high-perf) SW design. Formerly Intel, demos, space warping. :)
He/him 🏳️🌈
Opinions are my own.
https://alphanew.net
Yağız Aksoy @yagizaksoy.bsky.social Computational Photography Lab @ SFU
https://yaksoy.github.io/
Joey Litalien @joeylitalien.bsky.social Senior Simulation SWE @ Tesla Autopilot. PhD from McGill. Previous intern @ Adobe, Reality Labs & NVIDIA. Rendering 🤝 ML. Opinions are my own.
https://joeylitalien.com
Masha Sh. @shumash.bsky.social Toronto-based artist & AI researcher. Love building interactive tools that work with artist, and not against. Opinions are my own.
Carlos Rodríguez - Pardo @carlosrodriguezp.bsky.social 🚀Postdoc in Politecnico di Milano and EIEE/CMCC
🔍 I do research on AI for Vision, Graphics, Economics & Climate Change.
💻 https://carlosrodriguezpardo.es
Madrid ↔️ Milano
Ruben Wiersma @rubenwiersma.nl Research Scientist at Adobe Research Paris, working on geometry processing and geometric deep learning. Previously Postdoc at ETH Zürich, PhD @TUDelft, research intern @Adobe. rubenwiersma.nl
Matheus Gadelha @gadelha.bsky.social Research Scientist at Adobe Research. ML/3D/Graphics. http://mgadelha.me
Viktor Rudnev @r00tman.bsky.social PhD student at MPI Informatics, ex @bayesgroup. 3D Scene Representations, Computer Vision, Graphics, VR/AR, Bayesian ML, Music | 🇺🇦
https://vrudnev.me/
Julie Digne @jdigne.bsky.social CNRS Researcher in Geometry Processing at Liris, Lyon
(views are my own)
https://perso.liris.cnrs.fr/julie.digne/
Nicolas Bonneel @nbonneel.bsky.social CNRS research director in computer graphics, part time assistant prof at Polytechnique
Peter Hedman @peterhedman.bsky.social Researcher at Meta, working on radiance fields and view-synthesis. Pixels in, pixels out!
Nicholas Sharp @nmwsharp.bsky.social 3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him
personal website: nmwsharp.com
Rohan Sawhney @rohansawhney.bsky.social http://www.rohansawhney.io
Daniele Panozzo @danielepanozzo.bsky.social danielepanozzo.com
Stavros Diolatzis @sdiolatz.bsky.social Research Scientist @ Intel, PhD in Computer Graphics at GraphDeco INRIA Interests: Computer Graphics, Path Tracing, MCMC methods, Neural Rendering
🔗 sdiolatz.info
Mark Boss @markboss.bsky.social I’m the Co-Head of Visual Research at Stability AI with research interests in the intersection of machine learning and computer graphics
📍Germany 🔗 https://markboss.me
Simon Rodriguez @kosua20.simonrodriguez.fr Creator of MIDIVisualizer, Rendu, Here Be Dragons and many other weird projects...
Previously a graphics programmer at Spiders Games.
Messages here are my own.
Giuseppe Claudio Guarnera @claudioguarnera.bsky.social Associate Professor at the University of York / Chief Scientist at Lumirithmic
Alban Gauthier @albangauthier.bsky.social Research Scientist @ Solaya. Appearance modeling, rendering, novel view synthesis, generative AI. Previously postdoc at INRIA Sophia-Antipolis in GraphDeco. PhD from Telecom Paris. Interned at Adobe Research. https://albangauthier.github.io
Linus Franke @linusfranke.bsky.social Professor at @uni-wuerzburg.de, previously PostDoc at Inria and PhD student at @unifau.bsky.social.
Webpage: linus-franke.com
Andreas Longva @andlon.bsky.social Previously: Researcher and PhD candidate @ RWTH Aachen University, now probably disabled by Long COVID.
Physics simulation, mathematics, software and science
andreaslongva.com