FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Adrian Marius Popa @mapopa.bsky.social Game developer
Linkedin https://www.linkedin.com/in/mariuz/
Blog : https://mapopa.blogspot.com
Threads : https://www.threads.net/@popa_adrian_marius
Mastodon : https://mastodon.social/@mariuz
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Brenno Castro @brdcastro.bsky.social director @ primocontent 🇧🇷🇲🇽🇦🇷🇪🇸🇨🇴🇨🇱
wasting time in the scrolling hell
https://vimeo.com/brennocastro
Bernat Muñoz @shashclp.bsky.social Grumpy programmer. Demoscener. I (try to) make machines produce faster and more beautiful pixels
exio4 @exio4.bsky.social meow
@vedant-flac.bsky.social @vedant-flac.bsky.social
Alex B Davies @alexbdavies.bsky.social Gamedev tech marketing | ♥️ Gaming, XR, F1, art, film, scale models, minis, dance-punk, & Britpop | 🇨🇦/🇬🇧 | He/him | 🏳️🌈 🏳️⚧️ ally | BLM | ⚠️ Views are my own
Roysolid @roysolid.bsky.social الدم فلسطيني سيبقى وصمة عار علينا
Juan S. Marquerie @jsmarq96.bsky.social VR and Graphics. Intent of efficiency mixed with giant robots.
Researcher currently playing with compute and volumetrics in VR @ UPF-GTI (https://github.com/upf-gti/rooms)
Only interested in stuff made by humans :)
Higlhy dislexic(He/Him)
HamsterUltraViolence @ultrahamsteruga.bsky.social Яйца 64
he/him'ора эдакая
Lang: Eng/Rus
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
Martin Fuller @martinfuller.bsky.social Principal Engineer - Microsoft ATG
@cuevano.bsky.social @cuevano.bsky.social
Sam Schiedermayer @samschiedermayer.bsky.social Wisconsin -> San Diego | Hardware Engineer | Gamer at heart
Nolram @nolram.cimbrian.net Hi I'm Marl! I make tech & sound for games, and sometimes the games themselves.
Worked on games like Horripilant, To The Core, stuff for Teardown, audio for animated things like Anna-Logue.
📍~Hamburg, DE | 🏳️🌈 | Any pronouns, DMs always open.
Nick Korn @cornykorn21.bsky.social Senior Programmer @ BGS. Lurker of GameDev socials.
Personal account; tweets not associated with my employer.
@rkucinski3.bsky.social @rkucinski3.bsky.social
Marco Castorina @marcocastorina.bsky.social Games Graphics Performance by day, aspiring composer by night. Co-author of https://www.amazon.co.uk/Mastering-Graphics-Programming-Vulkan-principles-ebook/dp/B0BKGLBN89
Stuart Adams @nyalloc.bsky.social Senior Graphics Programmer at Rockstar North, ex. AMD. Music gear hoarder and cat enthusiast.
Views and opinions are my own etc etc
@aurum2.bsky.social @aurum2.bsky.social
Guilherme Fickel @guilhermefickel.bsky.social
Colin Riley @domipheus.bsky.social CTO at JECO; prev FSR 4/3/2 Lead at AMD, GPU Drivers at AMD, Codeplay doing debuggers, compilers and optimizations for various folks. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
Ray Dey @raydey.bsky.social SMTS @ AMD working on GPU driver performance. Graphics, GPU and Shader enthusiast. Opinions my own, etc.
Edward Latour @edwardlatour.bsky.social Artist
@schindigg.bsky.social @schindigg.bsky.social
Kait Kasak @gideonic.bsky.social Yet another opinionated full stack web-developer
Tom Hammersley @tomhammersley.bsky.social Principal engineer doing graphics on F1 at EA/Codemasters- A @antshi.bsky.social @antshi.bsky.social
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
Anton Schreiner @aschrein.bsky.social Gfx and ML
Leo Benaducci @leobenaducci.bsky.social Graphics programmer at MPG
Sparklies @sparklies.bsky.social Somehow tangled up in graphics and games stuff but it'll never be cool enough for my children.
AMD GPUOpen @gpuopen.bsky.social We're the #gamedev home for AMD FSR™, Radeon™ Developer Tool Suite, VMA, AMF, & many more + developer docs.
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
@sarajakubiak.bsky.social @sarajakubiak.bsky.social
Ihor Szlachtycz 🇺🇦 @iszlachtycz.bsky.social DevTech at AMD. All opinions are my own and do not reflect that of my employer. In Canada
Güney @guneyco.bsky.social software engineer in the lost new world
Shinies & Shadows @shiniesandshadows.bsky.social Collective of Rendering professionals (Eng., TAs, PMs, Artists, ...) learning about Graphics collaboratively on Twitch!
✨ Lives & Replays:
twitch.tv/shiniesandshadows
www.youtube.com/@ShiniesShadows
🌑 Shows:
Fridays 5pm EST | 11pm CET | 2pm PST
Ilyass | Brave Rooster Games @braverooster.bsky.social 💡 Game Designer | UX/UI Expert | Digital Artist
🎮 Passionate about game design, creating experiences, and educating on UI/UX. 🇵🇸
brave-rooster.itch.io
@shaheerali3.bsky.social @shaheerali3.bsky.social
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
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Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
@saschawillems.bsky.social @saschawillems.bsky.social Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
Dihara Wijetunga @diharaw94.bsky.social Graphics Engineer at @AMD Core Tech Group. Previously at @ImaginationTech. Has-been prog-metal guitarist. All views expressed are my own.
Jakub Boksansky @boksajak.bsky.social Tracing rays one by one. Caffeinist and Ray Tracing Engineer at AMD. Former Computer Graphics Researcher @CVUTFEL, ex-Nvidia. Personal account.
Polygonal Dreams ⋆ @polygonaldreams.bsky.social ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ₊‧ ୨୧ ‧₊
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⠀⠀⠀⠀⠀⠀⠀ x.com/polygonaldreams
⠀⠀⠀⠀⠀⠀⠀ 𝑖𝑔: @polygonaldreams⠀⠀ ⠀⠀⠀⠀
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Chris Blume @programmax.net Retired software engineer. Volunteering as chair for the W3C PNG Working Group.
Formerly Google & Twitch.
Andrew Meggs @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
François Guthmann @frguthmann.bsky.social Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own.
http://frguthmann.github.io