Febucci (Federico) @febucci.com · Dec 12

New tutorial for Godoooooot! Learning more about Signals and some ways to not make a mess later in development. We love them and use them everywhere, and it also applies to other engines. https://blog.febucci.com/2024/12/godot-signals-architecture/ Have fun!! ✨ #godot #gamedev #indiedev

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Replies

Magnus 🌱 · Dec 12

Keeping this for later! 📌

selry · Dec 12

the half pixel outline on the damage numbers please

TamPaints · Dec 12

Nice article! I ended up having to implement a signal bus to keep my game nodes uncoupled. Do you go into that after the sign up cutoff on the blog?