Febucci (Federico) @febucci.com · Sep 30

I made a free Godot addon that lets you easily hook up custom inspectors in C#! Get it here -> blog.febucci.com/2025/09/crea... <3 #godotengine

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Replies

Ugis Brekis · Sep 30

Some time ago I played with a similar concept in GDScript for the same reason- too many manual steps to set up a custom inspector. At the same time I just love how simple writing a solution to that problem is, Godot is so hackable

Rokojori · Oct 1

Oohh, that's interesting, nice work!