Febucci (Federico) @febucci.com · Oct 14

🎉 Text Animator for #Godot is out in Early Access! 🎉 We worked a lot to port the majority of the core features and we're looking forward to what you all create (🥹) while we update and ship new things as frequently as we can!! 🔥 Info & link below!

150 likes 6 replies

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Replies

Rémi Verschelde · Oct 14

Congrats Federico! Happy to see such a great tool come to the Godot ecosystem!

Ben Lubar (any pronouns) · Oct 14

How does this differ from what's built into RichTextLabel (asking as someone who is also making something on top of RichTextLabel)

Bertine van Hövell · Oct 14

Incredible! How has the experience been to port the unity plugin to Godot btw? Did the C# support help in that regards?

Febucci (Federico) · Oct 14

It will be discounted for the entirety of the Early Access so that we can gather as much feedback as possible and support each other to make the best version we can! → You can Grab #TextAnimatorForGodot here (let us know what you think!) : www.febucci.com/tools/text-a... Ciao! 🫶

Yann Lemos · Oct 14

That's awesome!! Two games shipped in Unity with Text Animator, looking forward to the first one in Godot 💙

「MusclePup Lvl. 34」Outis 🔜 Folsom EU · Oct 14

That’s so neat! I love how animated text can do “voiceless voice acting” ever since Paper Mario: The Thousand-Year Door used it like that.