fishy @fishies.dev · Nov 20

So, turns out the highlight for Godot's find in folder search is *purely* based on the length of the content of the *search label.* It technically does work, but now that I'm trying to implement regex search, I have to fix it. #godot

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fishy · Nov 20

The relevant source: github.com/godotengine/... Specifically, the width of the rectangle it draws is forced to always be the width of `_search_text_label->get_text()` 😢