Flatgub ๐Ÿ @flatgub.dev ยท Oct 18

Spent a while today porting the LD-58 map from the janky setup I was previously using (exporting each trenchbroom layer as a separate map for lightmap reasons) to the new workflow, and as a bonus it gave me an excuse to add timetrial checkpoints to it! #gamedev #trenchbroom #godot

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