Ed Key @edclef.bsky.social I run big distances and paint tiny models and have regular sized cats.
@edclef and @newts.minis on Instagram
See also @twistedtreegames.bsky.social
Twisted Tree Games @twistedtreegames.bsky.social Posts by @edclef.bsky.social, about Proteus and, dare we dream, a new project.
https://twistedtree.online
Ricky Haggett @rickyhaggett.bsky.social Makes games at Hollow Ponds. FLOCK / I am Dead / the Wilmot games / Loot Rascals / Hohokum / Frobisher / Super Exploding Zoo / Tenya Wanya Teens / Wiiild Rumpus! Reluctant grasper of nettles. He/him
Icon by Richard Hogg, header image from Flock
Robin-Yann Storm @rystorm.com Freelance Tool Design Director, Workflow Consultant @ https://rystorm.com/
Previously Hytale, Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design & OpenUSD Roundtables at GDC.
I get really excited about workflows!
William Pugh @honestwilliam.bsky.social i make video games at crows crows crows - the stanley parable, dr langeskov, EAT, the club, accounting+, temple of no and MORE! (he/they)
Daniel Ström 🔜 Bitsummit @cardanai.bsky.social Game Designer, writer, Producer and (now) Bizdev. Currently working at Piktiv. Excited about Warhammer, Video Games and turning people into dinosaurs.
XBOX Game Dev @xboxgamedev.bsky.social Let's make games!
Home of the XBOX Game Developer Community. Join us on Discord: xboxgamedev
Dominik Lazarek @domlaz.bsky.social Principal Engine Programmer at id Software. Previously: 'Avatar: Frontiers of Pandora' at Ubisoft.
Proud father of two. Anime and Metal head
Jacob (Glass Revolver) @glassrevolver.bsky.social head of glass revolver
we're making We Kill Monsters: https://store.steampowered.com/app/1792460/We_Kill_Monsters/
People in Games | PinG @peopleingames.bsky.social 𝗣𝗲𝗼𝗽𝗹𝗲 𝗶𝗻 𝗚𝗮𝗺𝗲𝘀 | 𝗣𝗶𝗻𝗚 is a grassroots community for game devs, students, and creatives building a sustainable indie games and creative‑tech ecosystem together.
𝗝𝗼𝗶𝗻 𝘂𝘀 𝗼𝗻 𝗗𝗶𝘀𝗰𝗼𝗿𝗱: https://discord.gg/6dnvUwGe7K
𝗪𝗲𝗯𝘀𝗶𝘁𝗲: https://peopleingames.org
#createwithluxe @luxeengine.com The official luxe game engine account! luxe is made in a game studio - try the preview now! https://luxeengine.com
Grant Johnson @warheart.bsky.social Principal Graphics Programmer at Creative Assembly. Alien: Isolation Sequel. Prev. Hyenas, Halo Wars 2. Views are my own. Building #quackdebugger
coherence @coherence.io Ex DICE, Crytek, Blizzard, Playdead, Unity, Supercell [...] gamedevs building a new way of making multiplayer games. Fast, flexible and scalable. Netcode for #unity3d.
A distributed team with an office in Malmö, Sweden.
Try it out! https://coherence.io
Ukie @ukieofficial.bsky.social We are the trade body for the UK games and interactive entertainment industry. Our mission is to supercharge the future of the UK video games industry.
www.ukie.org.uk
Kingsley Hopking @beardyking.bsky.social Personal | Engine programmer | Tinkerer of triangles | 🏳️🌈
💼 - Activision, Central Tech
📌 - Manchester, UK
🐀 - Keith gang
💭 - Opinions are my own
🌐 - https://sharkwithlegs.com/
Designhead Dungeon @designheaddungeon.bsky.social Carefully collected bits of game development wisdom.
#gamedev
#gamedesign
Nick Lives @slicknicklives.bsky.social Spooky Game Dev. Creative Director of @nightsignalentertainment.com. (Home Safety Hotline, Forbidden Solitaire, Night Signal + More)
He/him/Bi
Ville Vanninen @sakamies.bsky.social Senior dev at OP
Minimalism, accessibility, ethical tech
Best of: OP Kevytyrittäjä, Gridlover
🏳️🌈🏳️🌈🏳️🌈
pumpula.net
Splendid Failures @splendidfailures.bsky.social Short games - Well crafted
We’re a team of four experienced game developers in Gothenburg, Sweden.
Currently working on our studio’s debut game: A Corporate Machine. Wishlist on Steam now: https://store.steampowered.com/app/4664300/A_Corporate_Machine/
The Knightling @theknightling.bsky.social ✨ Slide into adventure as The Knighting! 🛡️ Out now on Steam, PlayStation 5 & Xbox Series X|S. ✨
Kyle Orland @kyleor.land Senior Gaming Editor, Ars Technica / The guy who LITERALLY wrote the book on Minesweeper -- https://bossfightbooks.com/products/minesweeper-by-kyle-orland
Signal: kyleorl.31
Steamworks @partner.steamgames.com Steamworks is a set of tools & services for @steampowered.com developers.
Follow us for news & helpful info! For support, contact our team: https://partner.steamgames.com/contact
https://partner.steamgames.com/
Gnista Games | 🧊Mysticore Announced!🧊 @gnistagames.bsky.social Mysticore: Towers & Timber is a 1-4 player survival strategy game. Wishlist: https://s.team/a/3754970
~ Solo indie studio by @ollhax.bsky.social ~
IndieBI - sell more games @indiebi.com The only revenue intelligence and optimization platform for PC and Console games. Automatically track, analyze, and improve revenue and sales of your games on Steam, Switch, PlayStation and all other major platforms! 📈
https://indiebi.com/get-app
Joar @joar-lj.bsky.social Rainworld, Airframe Ultra, some animation and drawings
Will be bringing over media backlog for the first little while
Kjell 'skitfula spel' Håftén @kjellhaften.bsky.social Hej, det var Kjell här. Visste du att alla gillar skitfula spel?
✅Driver Automat CO+OP
✅Spelpedagog på Håfténs Spelverkstad & Spelkultur för alla
✅Styrelseledamot på Dataspelscentrum
❌Never use GenAI
automat.town
spelverkstad.com
dataspelscentrum.se
inkle @inkle.co Independent developer of narrative games; creators of ink; home of the Game Narrative Kaleidoscope podcast..
Games: TR-49, A Highland Song, Forever Labyrinth, Overboard, Expelled, Heaven's Vault, 80 Days, Sorcery, and Pendragon.
🔗 inkle.co
𝚱Ů𝚸𝐒𝚱𝐥 @kupski.net Artist + Designer + writer & Game developer = maker of things ✨
#gamedev #comics #art
Portfolio site http://kupski.net
Co-founder of http://nodbrim.com
Newsletter https://kupski.substack.com/
Sean Murray @nomansbsky.bsky.social Hello Games founder. Light No Fire, No Man's Sky, Joe Danger, The Last Campfire
https://www.nomanssky.com/
A MAZE. @amazefest.bsky.social Label for Games and Playful Media.
A MAZE. / Berlin 2027 - 16th edition - May 5-8
A MAZE. Shop-Gallery - Summer break - Greifswalder Str. 14, Berlin
#arthousegames #indiegames #space #positivechaos #berlin #playfulmedia #AMaze2026
Jiayin Cao @jiayincao.bsky.social Principal Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own.
Dean Hall @deanhall.bsky.social i made a game called dayz and now apparently everything is worse. my tweets are law.
Valiant Game Studio ⭐ KreatureKind is OUT NOW! ⭐ @handle.invalid 🎮 Wholesome & meaningful indie games! ✨🌈
🧑💻 Solo dev working with freelancers and Aurora Punks
💻 https://linktr.ee/valiantgamestudio
Ragnar Tørnquist @ragso.bsky.social Writer and director of video games you probably haven’t heard of, including Dustborn, Draugen and Dreamfall. (Also, in a previous life, The Longest Journey and The Secret World, etc.) Creative person at @redthreadgames.bsky.social Making hellosunshine.app
Chris DeLeon Ⓥ make your own games @chrisdeleon.bsky.social I help people make games DevPods.gg GameDev since 97. Angry about AI. Worked on Topple, Boom Blox, Medal of Honor, IndieCade, Extra Credits, IGDA LA. 4 GDC talks. 400k udemy students, 10M YouTube views/100k subs, 185k podcast DL. Vegan for 24 yrs. he/him
VFX Apprentice @vfxapprentice.bsky.social 💥 Stylized visual FX training for video games and animation. Join the rapidly growing community and start your FX journey today. https://bit.ly/4ioahkM
Brace Yourself Games @braceyourselfgames.com Vancouver-based indie dev and publisher. Made Crypt of the NecroDancer, Cadence of Hyrule, Phantom Brigade, and more.
Currently developing Rift of the NecroDancer 🎸
AI and Games @aiandgames.com Hype-free analysis and deep-dives into AI for game development.
Read the newsletter:
http://www.aiandgames.com
Watch on YouTube:
http://www.youtube.com/@AIandGames
Attend @conference.aiandgames.com:
http://www.aiandgamesconference.com
Patrick Walton @pcwalton.turbofishstudios.com Programming languages and graphics person. Rust compiler, Firefox, and Bevy contributor. Currently working on an unannounced project!
azzy ✦ @azra.dev azra reyes
she/ae/it | 22 | ΘΔ
✦ experimentalist | tech artist | deer
✦ art server: https://discord.gg/3rRKaWvY7S
✦ prints: https://www.inprnt.com/gallery/azzy-xyz/
✦ banner by @fiddlehbadger.bsky.social
GDC Festival of Gaming @officialgdc.bsky.social GDC Festival of Gaming returns March 1-5, 2027, in San Francisco!
Everything Procedural Conference @everythingproc.bsky.social 7-10 April 2026
Breda, the Netherlands
www.everythingprocedural.com
Olle Håkansson @ollhax.bsky.social Indie game developer, creator of the SteamWorld series. Now head of @gnistagames.bsky.social
Alice I Cecile @alice-i-cecile.bsky.social Full-time engine dev for Bevy: an open source Rust game engine.
I design games, make all manner of things, and was once a plant ecologist. Dreaming of a transhumanist, solarpunk future.
I blog at https://shaping.systems/
Calder Moore @caldermoore.bsky.social 3D and 2D artist
Creator of In Search Of
Artist for Wizards Of The Coast
Artist for Memory Palace Records
Prints available Here!
paa.ge/caldermoore
https://www.waitlistcourse.com/calder_moore
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Antonio Freyre - Merlino Games @merlinogames.bsky.social Game Dev. Making: As Time Surrenders
Made: No Sun To Worship / It Comes In Waves / The Chameleon / etc
https://linktr.ee/merlinogames
robotgrapefruit @robotgrapefruit.bsky.social Game dev working on @awaddlefullife.bsky.social
He / him
pfp: @emmaembur.bsky.social
A Waddleful Life @awaddlefullife.bsky.social A sweet little game where you play as a duck and raise ducklings.
In development by @robotgrapefruit.bsky.social
Wishlist now! 🦆
https://store.steampowered.com/app/3238520/A_Waddleful_Life/
Littlenorwegians @littlenorwegians.bsky.social Developing Combustion.
Steam: http://store.steampowered.com/app/2145090/Co…
Join the discord group! http://discord.gg/Njy3r3b
Socials & Support: https://linktr.ee/Littlenorwegians
Romain Durand @rdurand.bsky.social Founder at Ripostes.games
Previously : New IP at Gravity Well, Wayfinder, Crash Bandicoot 4, Spyro Reignited Trilogy, Besiege...
https://www.romaindurand.com/
datagoblin @datagoblin.bsky.social https://datagoblin.itch.io :: https://datagoblin.carrd.co
Coatsink @coatsink.com Purveyors of audacious & stylish indie games including Men In Black: Most Wanted, Islanders: New Shores, Augmented Empire PC & VR , Phantom Spark, Worldless, Jurassic World Aftermath, The Last Hero of Nostalgaia, Phogs...
https://linktr.ee/Coatsink
Kyle Hayward @graphicsrunner.bsky.social Senior Rendering Engineer on Frostbite and (very)amateur photographer
Debug Magazine @debugmag.com The indie games magazine // Available in print and digital // Order support: help@teamdebug.com
Subscribe Now: debu.gg/sub
For Developers: debu.gg/dev
Stefano Cristiano @pagghiu.bsky.social Principal Research Scientist@NVIDIA
https://github.com/Pagghiu/SaneCppLibraries
Videos: https://youtube.com/@Pagghiu
Site: https://pagghiu.github.io
Opinions are my own.
Simplygon Studios @simplygon.com The Standard in 3D games content optimization.
https://simplygon.com/
Adam @adamlearns.bsky.social https://twitch.tv/AdamLearnsLive - https://skeleseller.com (try the Skeleseller demo for free!)
Balázs Török @m0radin.bsky.social CTO, Co-owner of @autonomaton_dev
In free time, gamer dad and photographer
rob cupisz @robcupisz.bsky.social Tech Lead at Unity Demo Team. Rendering, tech art. Lighting, VFX. Time Ghost, Enemies, The Heretic, Adam
https://twitter.com/robcupisz
Amanita Design 📣 @amanita-design.net Indie game studio based in Prague, Czechia. Phonopolis (out now!), Happy Game, Creaks, Pilgrims, Samorost, Machinarium, Botanicula, CHUCHEL http://bit.ly/PhonopolisSteam
The Game Bakers @thegamebakers.com We make games like we make food. With a lot of love. Latest game Haven ✨. Previously: Furi, Squids Odyssey, Combo Crew.
https://thegamebakers.carrd.co/
https://linktr.ee/CairnOST
Tynan Sylvester @tynansylvester.bsky.social Creator of RimWorld and author of Designing Games.
Jonas Olsson @retrocode.bsky.social System architect by day. Demoscener (deadguy - PACiF!C) and Amiga 500 hacker by night. Nerd and geek 24/7.
http://www.retrocode.se
Hisingen, Gothenburg, Sweden, Europe
Aggro Crab 💥🔪 @aggrocrabgames.bsky.social very professional indie game studio
💥publishing REBOUNDER
🦀made PEAK, Another Crab's Treasure, Crashout Crew + Going Under
✨https://bit.ly/CrashoutCrew
Matt Hackett @richtaur.bsky.social Friendly neighborhood game dev (he/him)
📙 Wrote How to Make a Video Game All By Yourself: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/
🐷 Working on Pixel Washer: https://playacclaim.com/pixel-washer/
Die Gute Fabrik @gutefabrik.bsky.social An award-winning 🇩🇰 indie game studio, we made ⛵ Saltsea Chronicles, ☄️ Mutazione, 🤼♀️ Sportsfriends, & more. Handcrafted games made by human beings. linktr.ee/gutefabrik
Deliver At All Costs — OUT NOW! @faroutgames.bsky.social We are a Swedish studio working on https://DeliverAtAllCosts.com 📦💥
Play the DEMO on Steam: https://bit.ly/3zVQ2La
Adam Stjärnljus @m05et.bsky.social Creative Director & Co-founder at @wishfully.bsky.social Co-Game Director of Planet of Lana ( planetoflana.com )
Wishfully @wishfully.bsky.social Indie game studio in Sweden. Makers of the Sci-fi Puzzle Adventure Planet of Lana ( @planetoflana.bsky.social )
Eike @zet23t.bsky.social Game dev / game artist
Favorite tools: C, Aseprite, Blender
Working on: 8-bitBot, a programming puzzle game
Wishlist 8-bitBot: https://store.steampowered.com/app/3959370/8bitBot/
Twitter: @zet23t
Blog: https://quakatoo.com
Tanat (making Building Relationships) Boozayaangool @tanatb.housefuckinggame.com quit tech to make the most stupid game possible
🏩 Building Relationships 🏘️
indie dev - GDC Speaker - He/Him 🏳️🌈
pole dances to video game music
pls wishlist 👇
https://store.steampowered.com/app/2666920/Building_Relationships
Valve @valvesoftware.com We make games, Steam, and hardware.
https://valvesoftware.com
For support, visit https://help.steampowered.com.
Soufiane KHIAT @soufianekhiat.bsky.social Lead Rendering Software Engineer At @EA - @CriterionGames, ex @Unity3d, ex @UbisoftMTL All expressed opinions are my own
Mikko Mononen @mikkomononen.bsky.social Coder and woodworker. Author of Recast&Detour and NanoVG. Previously at Epic Games, Unity, Tinkercad, Crytek, demoscene.
https://github.com/memononen
Sylvère - 01101101 @sylvere.fr https://sylvere.fr
Maker of games, apps, websites and more
Roller Derby skater & official
Caravan Sandwitch ✨ OUT NOW! @sandwitchdev.bsky.social Drive your van across Provence-punk landscapes in a narrative-driven exploration game! https://s.team/a/1582650/
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Shams jorjani @shamsjorjani.bsky.social CEO Arrowhead Game Studios and video game "enthusiast". Still not a vampire.
Retro Rich : LOiD 💾 ➡️ MENIFESTING @retrorich.bsky.social Game Producer / Unity Dev • Indie Dev • Programmer of serious games by day, retro games by night • Unity • Amiga1200 • #gamedev #indiedev
BenHand @benhandart.bsky.social Environment Artist @RockstarGames
Prev: @ThisDeadWinter 🎮
Benhand.Artstation.com
Yes most of my personal work is inspired by Dark Souls...
Jonathon Gregory Bick @jonbick0.bsky.social Senior Environment Artist @ Rockstar Games, Working on Grand Theft Auto VI, all views I share are my own.
https://www.artstation.com/jonbick1
Jake! @spriteborne.bsky.social Game Designer, he/him
SXSW Gaming Awards 2x nominee, IMB alumnus, industry panelist, showed off my game at the Smithsonian that one time
Email: Jake@Spriteborne.com
www.Spriteborne.com
www.Pickaxe.website
#indiegamedev #gunpla
Nathan Savant @baldsavant.bsky.social Actions Speak Louder Than Words
✍️ Systemic Narrative Designer
🧭 Quest designer and world builder
🧠 Psychology and Sociology in #GameDesign
Currently @ Highdive Games
"Quest Giving" from CRC Press AVAILABLE NOW!
Elias Daler @eliasdaler.bsky.social Making a game that actually runs on PlayStation 1 and Sega Dreamcast.
https://edw.is/
Skyblivion @skyblivion.com Enjoy the large and lush world of Cyrodiil with updated graphics and mechanics in Skyrim's engine. #Skyblivion
🗓️ Release target: 2026
Jakub Tomšů - making BEHEADER @jakubtomsu.bsky.social 20. Solo indie gamedev, Custom game engines, Odin.
Working on a brutal retro FPS game with space warping
http://jakubtomsu.github.io
Fix @fhomolka.xyz GameDev | Programmer | C | Odin | Jai | Play Selaco Now:
https://store.steampowered.com/app/1592280/Selaco/
Miguel Dorta @miguedorta.bsky.social Making space game: https://store.steampowered.com/app/3256790/Satelital/
Discord: https://discord.gg/ChuNWuj3Z2
Jake S. Del Mastro @jakedelmastro.com Game Developer/Programmer/Composer. Making Pirate RPG, A Short Odyssey
(He/Him) 🇨🇦
I make games with my own engine
https://store.steampowered.com/app/2818690/A_Short_Odyssey/?utm_source=bsky
Dev streams on YouTube:
https://www.youtube.com/@jakedelmastro
Chevy Ray @chevyray.dev Game developer, world builder. I made Ikenfell and NOISE1. Look at my dog.
chevyray.dev
Chris Murphy @highlyspammable.bsky.social Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
Mike Dereviannykh @mishok43.bsky.social CG&AI PhD Student @KIT
Now at Reality Lab, Meta
ex-EagleDynamics, ex-WellDone Games
mishok43.com
Icedrop Games - 1 Billion Spells @icedropgames.bsky.social Indie studio making lil games that make you think and wonder
Ultrapool: https://store.steampowered.com/app/4195110/Ultrapool
LOK Digital, 1 Billion Spells, Constellations
Join our discord! https://discord.gg/Spj6GAQQjY
Mr Zyanide @mrzyanide.zyanidelab.com Ray tracing addict. ReSTIR enthusiast. RTXing Jedi Outcast / Academy.
W4 Games @w4games.com Company of veteran @godotengine.org contributors providing commercial OSS products and services. #GodotEngine
Joshua Boggs @jboggsie.bsky.social Game Director & Designer making the hardboiled https://stealth.game @sleightofhand.game
× Made Kojima's GOTY『 FRAMED 』
× Proud Dad / multi-award winning cliché
× He/Him
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80