Framebuffer @framebuffer.cl · Jan 17

Click on "Create a new repository". - Give it a catchy name - add some description so you know what this repository is about - check the path, this is where your game will live - on "Git ignore" choose Godot from the dropdown. - If you don't plan to release your code, just skip license.

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Framebuffer · Jan 17

You'll have a blank folder to play with! Now, here's the most important bit to learn: the basics of git. This is a very oversimplified overview, please check the links above for more information. Part 2: git, GitHub Desktop, and you.