Framebuffer @framebuffer.cl · Jan 17

When creating your project, make sure that: - You create it inside your src folder. Disable the **create folder** checkmark. It will make a mess if you don't. - If you're doing the #PirateJam or any web game, use the Compatibility renderer. Web only supports this one.

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Duskitten 🏳️‍🌈 ️‍⚧️ | Cubiix Project · Jan 18

Uhhh, Incorrect, Godot can run any renderer in the browser, it's just recommended you use compatability

Framebuffer · Jan 17

NOTE: You cannot use the mono editor/C# on this jam, because Godot 4.x cannot export to Web. Long story. You **need** to download the regular engine.