Boycott USA and Buy Canadian @boycottusa-2025.bsky.social We must #BoycottUSA until Trump Fails!
Mike Nisbet @mikesky.dev Tech lead working in the decarbonisation of heating and renewables. Passionate about fixing the climate, nature, and birbs. 🦉
Maintainer of @openbrush.app and OpenXR Extensions for Unity.
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Rectus @rectus.bsky.social hobbyist VR developer
he/him
ex-birdsite: https://twitter.com/rectus_sa
mastodon: https://peoplemaking.games/@rectus
github: https://github.com/Rectus
Bastiaan Olij @mux213.bsky.social Godot lead XR developer
JumbliVR @jumblivr.com XR / VR developer. Currently working on FastHands & Idea Engine. Game dev for Dimensional, Jigsaw360, Breath Tech.
Nick Klingensmith @koujaku.bsky.social XR at Qualcomm, author of http://stereokit.net, http://ferrlib.com, co-founder of Simbryo, ex: Microsoft MR, Zynga VR, Breach & Clear. he/him
Shiny Quagsire @shinyquagsire.bowser.gay 27, He/Him | ARM(S) wizard, Nintendo kernel enthusiast • mastodon.social/@ShinyQuagsire • twitter.com/ShinyQuagsire
Amini Allight @amini-allight.org Solo game developer, VR enthusiast. Developing LambdaMod, a free and open source multiplayer game with VR support
Godot Engine @godotengine.org Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
🔗 https://links.godotengine.org/
Rune Berg @runeberg.social Sr Dev @RiotGames. Khronos OpenXR advisory panel member. Worked on SteamVR & OpenXR @valvesoftware, @unrealengine.
Jakob Bornecrantz @wallbraker.bsky.social XR person at NVIDIA | Ex Collabora, VMware, TungstenGraphics | Graphics and GameDev fan. (He/Him)
philpax @philpax.me creative engineer · Rust, gamedev/modding, reverse engineering, writing, AI, XR, etc
a better world is possible · 🇦🇺🇸🇪🏳️🌈
eric pvncher @pvncher.bsky.social Building repo prompt, formerly xr at Unity
m₂ @msub2.com (Web | XR | Game) Developer.
I enjoy doing things on the internet.
Currently working on too many projects, always.
Creator of the WebXR Discord: https://discord.gg/webxr
Servo Maintainer
JS / Rust / Python
Masto: https://arvr.social/@msub2
Nova🐧✨ @technobaboo.bsky.social ace agender autistic dev working on @stardustxr.org, an XR system UI for Linux that'll hopefully make tech more trustworthy, flexible, intuitive, and accessible. Massive Tron fan; totally an ISO.
UX Design consultation available, DM me!
Frooxius @frooxius.bsky.social Creator of Resonite - realtime collaborative social VR sandbox platform. Original Oculus Kickstarter backer. Can be caught stealing reality. Furry. https://patreon.com/resonite
Geenz! @geenz.bsky.social https://geenz.xyz/ Viewer person @secondlife.bsky.social! Some weird enby! 30 something! Opinions my own, occasional hot takes on random industry stuff, etc! 18+ only
Somewhere in your walls
@korejan.bsky.social @korejan.bsky.social
WolvicXR @wolvic.com A secure, open source, and accessible web browser that brings all of the web’s vast information and applications to the world of XR, and enables XR on the web
wolvic.com
SafariMonkey @safarimonkey.bsky.social Working on open source XR. Rust enthusiast. pfp by @jfrxd.bsky.social. they/them
Slin @slindev.bsky.social Making games.
@haagch.bsky.social @haagch.bsky.social
@laford.bsky.social @laford.bsky.social I forgor
Unity3D @unity.com The Official Unity Account. Unity is the leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platforms
Discover more: https://unity.com
Neil Trevett @neilt3d.bsky.social VP Developer Ecosystems at NVIDIA and President of The Khronos Group and the Metaverse Standards Forum
The Khronos Group @khronos.org Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing.
🦋 Official account: https://www.khronos.org
Igalia @igalia.com Igalia is an open source consultancy specialized in innovative projects and solutions with desktop, mobile, and web technologies.
Magic Leap Developers @magicleapdevs.bsky.social The MagicLeap Developer community hub on Bluesky.
Follow for all the resources you need to develop on the most immersive AR platform for enterprises.
Valve @valvesoftware.com We make games, Steam, and hardware.
https://valvesoftware.com
For support, visit https://help.steampowered.com.
OpenXR @openxr.org OpenXR is a royalty-free, open standard that provides a common set of APIs for developing XR applications that run across a wide range of AR and VR devices.
https://www.khronos.org/openxr/
Nick Fox-Gieg @n1ckfg.bsky.social Experimental animator in Toronto.
SIGGRAPH 2024, SXSW 2010.
https://fox-gieg.com
Fred Emmott @fredemmott.com Freelance VR software engineer
Andy Biar @andybiar.bsky.social Senior Software Engineer, XR at Unity
Monado @monado.dev Monado is the cross-platform, open-source OpenXR™ runtime. It builds and runs on Linux, Windows and Android. Monado aims to jump-start development of an open source XR ecosystem and provide the fundamental building blocks for device vendors.
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app