Friendly Cosmonaut @friendlycosmonaut.dev · Feb 19

Similarly, ".scn" and ".tscn" files are scenes - basically, a bunch/tree/hierarchy of Nodes that form a collective Thing (eg. the Player). This Thing is saved as a special type of resource, and can later be instantiated. Again, ".scn" is binary and ".tscn" is text-based.

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Friendly Cosmonaut · Feb 19

Binary files are more efficient, but quite impossible for humans to read. Also, a nightmare to deal with in source control. (What changes did you make to the file? How can you tell? How do I go back to when it worked? Oh dear!) So, text-based files are usually preferred!