EGM 146 reporting on why Phalanx had that weird old guy banjo cover. “We wanted to create some shock value so someone would have to pick the game up,” said art director Keith Campbell. “I’d used him before as Santa Claus.”
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EGM 146 reporting on why Phalanx had that weird old guy banjo cover. “We wanted to create some shock value so someone would have to pick the game up,” said art director Keith Campbell. “I’d used him before as Santa Claus.”
38 likes 1 replies