Simon Grimm @galaxies.dev · Apr 23

"Pay 2 win." Every player hates these games. Every indie dev fears these comments. And yet here I am, telling you that it’s probably the best way to monetize and actually make money with your app. Here’s why I still use in-app purchases in my game 👇

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Simon Grimm · Apr 23

If you want to build something long-term, you need a model that keeps you going. I wrote down how I think about it: simongrimm.dev/why-i-use-i...