Game Maker's Toolkit @gamemakerstoolkit.com · Jun 19

It took me an embarrassingly long time to figure out this simple colour trick. But when you're after a darker version of a colour (for a shadow, for instance), don't just decrease the brightness of the colour in the colour picker...

243 likes 7 replies

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Replies

Peab · Jun 19

You should try drawing

Game Maker's Toolkit · Jun 19

But also go up or down on the hue spectrum a few stops as well! If you've got blue, add in a little green. If you're got orange, add in some red.

Fluxo 🏳️‍🌈 🇵🇸 🇺🇦 · Jun 19

I usually go down but also to the right, making the shadow more saturated than the light. (Instead of changing hue)

Cyrus Nemati · Jun 19

Ugh, so now we have to understand basic color theory too? 😭

Jordak · Jun 20

Sounds like you’re not done Developing 😁

Implozia · Jun 19

Always fun to see when people that don't have an arts background or focus discover stuff like hue shifting! Lemme let you in on a secret too: Your shadows could be any color you want! Yes, using less saturation does lead to duller results, but always remember your goal for a scene, the target vibe!

Yän · Jun 19

Colour ramps, basically! Very useful to make the picture look more vibrant and less "dirty". I like to do it like this. Basically there are RGB, the dark primary colours and CMY, the bright ones. You want to shift the hue from the bright ones towards the dark ones. But I also like to go from G to B.