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gapbite @gapbite.bsky.social · Jan 7

More WIP. Added acceleration / decel to the player movement. Ball squash and stretch based on movement direction. Points, combo multiplier, combo cool down, and chain multiplier. #godot #godotengine #gamedev #indiedev

11 likes 1 replies

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Sipsii00 · Jan 7

Love seeing more game dev stuff <3

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