Get Lost @getlost.gg · Jan 12

Some people think that the collision shape should be the object's outline, but that's often not the case. The collision shape should be where the object touches the ground, otherwise the player would be blocked from walking behind it. [2/4]

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Get Lost · Jan 12

The painted collision shape is converted into triangles in order to work in the game engine, but this process is hidden from you. You just need to worry about painting the collision area accurately. [3/4]