Bonbli ★ @bonbli.bsky.social Shuri's strongest soldier | Infant-level genius | making a Video Games:
PQ::2: later this year
Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
niacp30.bsky.social @niacp30.bsky.social Software Engineer @ResilientCoders
Chicago born | Philly Made 🍒
+ Educator turned Engineer building responsive solutions and promoting curiosity.
@hack-man.bsky.social @hack-man.bsky.social
@nandu-soru.bsky.social @nandu-soru.bsky.social
Damien Gillot / Formation et enseignement privés-CFDT @damiengillot.bsky.social Secrétaire National de la FEP-CFDT
Formation et Enseignement Privés
Professeur Histoire-Géographie et Formateur
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Craig Reynolds @craigreynolds.bsky.social Unaffiliated researcher, retired software guy. Interested in computational models of natural complexity, especially collective motion and camouflage coevolution. Graphics, animation, evolutionary computation.
https://www.red3d.com/cwr/
Thomas Griebel @thomas-griebel.bsky.social Rendering Engineer, 12years. Taking a break
Past work: id Software, Raven, and Ready At Dawn & Sanzaru @ Meta.
Games: DOOM, Call of Duty, VR
Madison, Wisconsin
http://github.com/tgriebel/
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Simon F @sifee.bsky.social 3D graphics including texture comp & RT.
Messing with pixels since early 80s. 34yrs @ PowerVR/Imagination.
Deluded opinions probably my own.
Banner circa '87: Amantides-style cone ray tracing+Perlin textures on Transputer. No tris or bitmap textures
Rowan Merewood @rowan.fyi It's rowan.fyi
#DevRel with #Chrome at #Google
We should improve the web somewhat.
🦣 mastodon.social/@rowan_m
🐙 github.com/rowan-m
👔 linkedin.com/in/rowanmerewood
🧵 threads.com/@rowan_m
@necronbyte.bsky.social @necronbyte.bsky.social 👾 Dev in the Machine. Building terminal tools, breaking compilers. Rust / .NET / Linux. ⚙️ No gods, only code.
🧱 Projects: github.com/necronbyte
Space Snek @spacesnek.shrimplybetter.me Sometimes its political, sometimes its games, sometimes its art
Stay for the fun
Webmaster of https://shrimplybetter.me
Cyber Security Professional
pfp by @pomedraws.bsky.social
Bogdan Mocanu @tycro-dev.bsky.social All about game systems and simulation
@sebisebas.bsky.social @sebisebas.bsky.social
Addy @adellari.bsky.social Physics enthusiast
Simulation + Graphics at Apple
Former: Reality Labs
Simon Sanchez @simonsanchezart.bsky.social Developer & Tech Artist from Uruguay | simonsanchez.art
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
@westinburns.bsky.social @westinburns.bsky.social
@mlecchaslayer.bsky.social @mlecchaslayer.bsky.social
ST010-14 @st01014.bsky.social Code synthesizing Carbon-Silicon based lifeform 🖥️🧬
#Coding #Math #Physics
#HPC & #AI
#RetroTech
#Aerospace
#AESTHETICS
Random #Nerdiness & #Shitposting
Trent Polack @trentpolack.bsky.social looking for a new place to make video games.
Previously: Expert Gameplay Designer/Associate Design Director at CD PROJEKT RED, Housemarque (Returnal, Saros), Arkane Austin (Redfall), etc.. Personal account.
https://trentpolack.com
Indy Ray @scatteredray.bsky.social Graphics Programmer at Telltale Games. Previously Amazon, LucasFilm and FunBits. he/him.
Tobias A. Franke @thefranke.bsky.social Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.
https://tobias-franke.eu/
Christian Klass @christianklass.eurosky.social Tech geek, father, DEI supporter, tree hugger. Product Manager of https://3DMark.com at UL Futuremark. A long time ago: Co-Founder & Editor-in-Chief of http://Golem.de. Personal account + opinion.
Vulkan tamer @nickdrisc0ll.bsky.social Leftist,
Data-oriented programmer,
3D graphics/games
Odin/C/Rust/C++
Also a little Python for Blender plugins
Still masks in public #CovidIsNotOver
Follow me @NickDrisc0ll@mastodon.gamedev.place
(He/him)
Vahan @sosoyan.com VFX Lighting, Graphics Programming and GameDev
http://sosoyan.com
bunny.net @bunny.net Speed up your content with our next-generation CDN, Edge Storage, and Optimization Services. We're making the internet hop faster!
Raphael Zecchin @rsrsecchin.bsky.social Lives off of Art, Beer, Boards, eBooks and Games. Posts represent my personal opinion.
Buildstash - manage software binaries @buildstash.com For app, game, and embedded teams - store and manage all your builds, share with your team, distribute to testers, manage rollouts, and deploy to stores 🚀
https://buildstash.com
nin @bolinuy.bsky.social Programmer and game designer
www.nin.com.uy
Sorché @sorche144.bsky.social Toymaker. Extremely sensitive to initial conditions
Bobby Williams Jr @bobbydesu.bsky.social
Veronika @veronicgrk.bsky.social
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
P(Emil)=1 @emillindfors.com Freelance Artist & Developer. Web: https://emillindfors.com.
XR/Spatial. VFX. Filmmaking. Gamedev. Frontend.
📍Living in BCN📍🇫🇮 From Helsinki 🇫🇮
Spark4 @getaspark4.bsky.social We build next generation websites, apps and user experiences. Light up your business. https://spark4.tech
#business #software #engineering #data #UX #AI
Hauke Thiessen @haukethiessen.bsky.social Senior Tech Artist @Deck 13, previously Limbic Entertainment
Gamedev Tools Enthusiast
📝 Blog: https://haukethiessen.com/
🖼️ Portfolio: https://www.artstation.com/haukethiessen
Also on Mastodon: @haukethiessen@mastodon.gamedev.place
Guilherme Figueira @grfigueira.bsky.social 🇵🇹 Game programmer || MSc Comp Sci student || Portfolio: grfigueira.github.io- G @gankouskhan.bsky.social @gankouskhan.bsky.social
Big Boss @ Micromanagement Games @micromanagementgames.com Indie game developer focused on accessible management games. Platforms of choice are Rust and the Bevy game engine.
👉 Currently working on a shopkeeper game with an attitude.
Dev Shorts @devshorts.in Byte Sized Developer Education | Newsletter on Substack
https://www.devshorts.in/
Blanche Maurice @blanchemaurice.com ⚙ Systems Engineer @Microids Studio Paris
🎮 Working on Amerzone - The Explorer's Legacy
Care deeply about simple & efficient code
Porting everything everywhere
Co-fondatrice des Audacieu.x.ses 🤍
My site: www.blanchemaurice.com
@squishyleaf.bsky.social @squishyleaf.bsky.social - S @stephc-int13.bsky.social @stephc-int13.bsky.social
Klight 🔜 GDC @klightgrove.bsky.social Indie Producer. Volunteer Kickstarter consultant. Journalist for /r/GameDev. Here to talk about #gamedev and find new #indie games.
Gotta support the indies.
tamara @spheya.bsky.social aspiring niche microcelebrity™ • she/her
Denys @denyskrav.bsky.social 👷♂️ FE Engineer
🔗 https://www.linkedin.com/in/denys-kravchenko-front-end-developer/
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
krizzlica 🐸蛙 @krizzlica.bsky.social graphics programmer, musician, training artist. obsessed with beauty.
Alex @thealexroyer.bsky.social Art degrees are shit, programming degrees are shit.
All I want is revenge.
http://backloggd.com/u/Alexroyer
https://letterboxd.com/Alexroyer/
(Art from Puparia by Shingo Tamagawa). He/Him.
Brandon Franklin @sagasstudios.bsky.social Game Designer currently making Canvas, a painting exploration game.
Based in Seattle, Cascadia.
@sbstnhimmer.bsky.social @sbstnhimmer.bsky.social Y1 Game Programming student @ Breda University of Applied Sciences
Tom E. @flyingthread.bsky.social Expert Domain Architect at Mercedes-Benz, rendering & performance.
Formerly EA Criterion, Electric Square.
Added bugs to Sniper Elite 5, NFS Unbound and some other things.
Real Time VFX Mike @realtimevfxmike.bsky.social Working on Prodeus. Making colors move. Etc.
Daniel Belmes @danielbelmes.bsky.social Film Camera Enthusiast and software engineer.
@bitpinch.bsky.social @bitpinch.bsky.social
Soufiane KHIAT @soufianekhiat.bsky.social Lead Rendering Software Engineer At @EA - @CriterionGames, ex @Unity3d, ex @UbisoftMTL All expressed opinions are my own
Zaven @voithoz.bsky.social 🎮 Game dev, graphics programming. ⛩️
·Working on graphics at thatgamecompany | prev. Google Maps, Wing, Google Cloud
Sharing pixel art at @voithoz-art
https://voithos.io
Mason Stevenson @namezaretaken.bsky.social https://masonstevenson-dev.github.io/
@tjheuvel.bsky.social @tjheuvel.bsky.social
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
Helmut Garstenauer @helmut-g.bsky.social formerly: DigitalRune Engine, Apple (RealityKit, visionOS, Vision Pro)
interests: game dev, graphics, physics, .NET, C#
@HelmutG@mastodon.gamedev.place
Abdullah Amr @abdullahamr.bsky.social Interested in Computer Graphics, Compilers, and Machine Learning
Stefan Ivanovski @limepixl.bsky.social Software Engineer that is passionate about computer graphics, light transport theory and rendering.
he/him/them
https://limepixl.github.io
Tomáš Weiss @tomasweisss.bsky.social Rendering humans on phones
Graphics Programmer & 3D Lead at PromethistAI
23 | Czechia
Christian Laforte @chrlaf.bsky.social ML Engineer at NVIDIA. Previously: Stealth GPU startup; Stability AI; AMD; Autodesk; CEO of 2 startups (3D + AI). Toronto, Canada
aldeiv @aldeiv.bsky.social
@mindlense.bsky.social @mindlense.bsky.social
andrewmac @andrewmac.bsky.social Graphics/Rendering
https://www.andrewmac.ca/
Peter McEvoy @mcpete.bsky.social Software engineer currently pursuing a PhD in passive microwave remote sensing. Gothenburg, Sweden.
I like pretty things and understanding how things work. Computer Vision, Graphics, Physics, and Tinkering. http://peter.mcevoy.se- A @ablaze479.bsky.social @ablaze479.bsky.social
- P Peter Bay Bastian @pbbastian.bsky.social Rendering at IOI, previously at Unity
poettlr @poettlr.bsky.social Game Developer in Vienna working in Unreal & Godot
Thomas Decroyère @tdecroyere.bsky.social Freelance software engineer.
Working on Elemental graphics library and Kanso (small micro kernel OS).
https://github.com/tdecroyere
@corvette830.bsky.social @corvette830.bsky.social
MAK @makramd.bsky.social ⚠️Actively looking for work⚠️
Freelance & Consulting work.
Photogrammetry
Environmental tech artist
GFX & rendering historian
http://www.artstation.com/makram
https://mastodon.gamedev.place/@makram
Berkan Uslu @berkanuslu.bsky.social Principal Software Engineer @ Kongsberg Maritime/Maritime Simulation | Unreal Engine 5, HLSL, GPGPU, Vulkan API - {C++, C#, Python}
Joe Graf @epiccog.bsky.social Retired Engineering Fellow from Epic Games (20 years of service)
Jonathan Haberl @jhaberl.com jhaberl.com
Maciej Halber @mhalber.bsky.social I fail at Computer Vision
Reid Hannaford @reid.work Creative Director / Game Dev #godot / Filmmaker #b3d
https://reidhannaford.com
Bellaedris @bellaedris.bsky.social Le Skyyart queer selon certain.e.s, dev graphics le reste du temps 🌱 elle/iel
Razvan Oita @razvanoita.bsky.social Senior Graphics Programmer @ Behaviour Interactive
previously @ Gameloft
he/him
<3 graphics/physics/math/comics
turbo-nerd
DoctorGurke @doctorgurke.bsky.social Software Engineering, Computer Graphics, Game Dev, Cats