- H Matias Lavik @handle.invalid
sonia rut @togafecu.bsky.social
sem smit @bitcoinnew06.bsky.social jjjjj
Matt Lewis @mattzanshin.bsky.social
AQ | Anemoiapolis Dev @andrewquist.bsky.social Making short, finished(?) games in Godot
📍GR, MI - software dev and 3d artist. I made the original liminal spaces game called Anemoiapolis: https://store.steampowered.com/app/1522960/Anemoiapolis_Chapter_1/
Moon @softmoon.world sound artist and creative tool maker in nyc
processing project lead at the processing foundation
https://softmoon.world ☾ 🏳️⚧️she
百姓 (アマチュアゲームプログラマー) @hyakusho-san.bsky.social 20代のIT専門学生(元牛飼い)
ゲームプログラマー志望
C#.Python.Cが主
unity初心者!Claude頼り
Flan 🍮 @flan-ai.bsky.social Game Dev 🎮
Vladimír Vondruš @mosra.cz Graphics dev, creator of m.css and Magnum Engine. Sometimes using physical and virtual cameras to produce questionable art.
https://github.com/mosra · https://magnum.graphics · https://mcss.mosra.cz
@sgwrs.bsky.social @sgwrs.bsky.social
おこめ @okome.dev.jp なんとなく
今やってること 暗号、 Bluesky企業と偽アカウント探し
Mastodon:
Tw X: okomeki
nostr: https://iris.to/dev.jp
⚡okome@getalby.com- P pavelm99102890.bsky.social @pavelm99102890.bsky.social
mawasi-gametech @mawasi-gametech.bsky.social 本職ゲームプログラマー
だいたい土日の昼頃、Twitchでいろんなゲームをプレイしたり、プログラミング配信します
I usually streaming around noon on Sat and Sun on Twitch. I play game & programming.
twitch: https://www.twitch.tv/mawasi_gametech
youtube: https://www.youtube.com/channel/UCDHGfsSO6Mavfp40pUfPiBw
Solderlocks @solderlocks.bsky.social Serial pursuer of insurmountable hardware and software problems, armed primarily with unwarranted optimism.
https://github.com/solderlocks
@cwchambers.bsky.social @cwchambers.bsky.social
Nittch @nittch.fr Virtual Reality: World Hopping, Photography.
Flight Simulation.
Senior Software Developer.
https://www.nittch.fr
にー兄さん @drumath2237.bsky.social Babylon.jsとWebXR Device APIの宣教師。ソフトウェアエンジニア@HoloLab Inc.
/ Microsoft MVP for Developer Technologies(2024~) / Babylon.js勉強会運営 / Iwaken Lab. S / ex-MLSA / コーヒー・アコギ・ネコチャン・インターネット日報カードバトル・いつかO'Reilly本を書くのが夢
@ghishadow.bsky.social @ghishadow.bsky.social
@pavlo-penenko.bsky.social @pavlo-penenko.bsky.social
Julien Duroure @julienduroure.bsky.social Official Blender glTF I/O dev
Pipeline TD
Curious
https://bento.me/julienduroure
sooV @afteryou.bsky.social XR. Immersive Exhibition. Immersive Theater. Theme Park. ARG. LARP. Spatial Media Experience | 그 외 잡다한 관심사 | Seoul | 대부분 한국어 | now 이륙(engineering 6)
Aria @varrox.bsky.social She/Her
Coder - Godot Engine enthusiast - VR enjoyer
@abitalright.bsky.social @abitalright.bsky.social
Pino_156 @pino156.bsky.social 3d artist. Gamedev as a hobby.
Portfolio : https://pino_156.artstation.com/
@mylowpolygon.bsky.social @mylowpolygon.bsky.social He/him
VFX Artist from London. Interested in Doctor Who, Computer Graphics, Film History, FOSS, Eco-Socialism
autistic
Also on
https://mastodon.art/@Mylowpolygon
website:
https://mylowpolygon.neocities.org/
F U L L P E R M ✨🚀 @fullperm.com Hello Avatar ! 🖖👽
Let's build the REAL #Metaverse with #Secondlife ! ✨🏝️
https://fullperm.com
P(Emil)=1 @emillindfors.com Freelance Artist & Developer. Web: https://emillindfors.com.
XR/Spatial. VFX. Filmmaking. Gamedev. Frontend.
📍Living in BCN📍🇫🇮 From Helsinki 🇫🇮
Tom Glover @tomglover.bsky.social Global Communications at Niantic Spatial.
Gary Hsu @bghgary.bsky.social Working on Babylon Native, Babylon.js, and glTF at Microsoft. Father, Husband, Gamer, Tennis/Vball/Piano Player.
@surfinglapislazuli.bsky.social @surfinglapislazuli.bsky.social
Nick @starcaliburn.neocities.org Gamer | #Twitch #Streamer | I talk about Video Games | Mac User | SEGA, Nintendo, PlayStation and Japanese Video Games fan | Want to go to Canada | He/Him | LGBTQIA+ Ally 🏳️🌈🏳️⚧️
https://linktr.ee/starcaliburn
SCHWUPS: @schwupsofficial.bsky.social
Emanuel Acosta 🇵🇷 @emanvidmaker.com aka Emanvidmaker, 🇵🇷 & game developer & programmer & Godot Enthusiast & Founder @ emanvidmaker & www.emanvidmaker.com & https://store.steampowered.com/app/3380170/Bottomless_Pitfall/
@thomashou.bsky.social @thomashou.bsky.social
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Timo Suoranta @tksuoran.bsky.social Personal http://github.com/tksuoran/erhe
Game Tech Programmer at Supercell. Previously Varjo, NVIDIA, Rightware, Broadcom, Imagination Technologies, Futuremark
Kᴜʀᴛɪs @trombone.bsky.social MRTK, Unity, and OpenXR.
Qualcomm - XR.
Formerly @microsoft.com - Mixed Reality.
Washington - MS CS.
Georgia Tech - BS CS.
⚽⚾
Opinions are my own.
@lenkawell.bsky.social @lenkawell.bsky.social
Ethan A. Kirchner (Meidas Ethie) 🦋🏳️🌈 (he/him/his) @ethankirchner.bsky.social 31. Artist, animator, writer, director, producer, voice actor, Democrat, autistic, bisexual, and BIPOC lover. Twitter refugee. Founder of KirchnerMation Studios Group, PBC.
No Scams! No MAGA! No Bots! #AntiTrump #Resist #ProWoke #Antifa #NotByAI
₱₳ɆⱫ Ɽł₵Ɇ @pasrice.bsky.social juggling q!ʇs && qʎʇǝs
karaage3 @karaage0003.bsky.social
anatolycvs @anatolicvs.bsky.social Something being beyond my comprehension doesn't make it absurd.
Catalin Moldovan @andun.bsky.social Loves computer graphics. Programmer by trade. Geek at heart. Interested in technology. Ex Twitterverse lurker (https://x.com/catalinmoldovan).
OpenHistoricalMap @openhistoricalmap.org Explore the world throughout time, mapped in minute detail by people like you & dedicated to the public domain. OHM is a charter project of @osmus.bsky.social and cousin of @openstreetmap.bsky.social. #oldmaps #dh #hgis
https://www.openhistoricalmap.org
Stephen Oravec @stephenoravec.com Writer, etc. • stephenoravec.com
Academy Software Foundation (ASWF) @aswf.io The home for open source development for VFX and animation across the motion picture and media industries. ASWF projects include MaterialX, OpenColorIO, OpenEXR, OpenVDB, OpenTimelineIO, Open Shading Language and more. www.aswf.io.
Ivo Pavlík @ivopavlik.bsky.social
Moggs Oceanlane @moggsoceanlane.bsky.social I am Moggs Oceanlane, a resident of #SecondLife for over 15 years. I love SL for the people, global communities, creativity and conversations.
Deanan @deanand.bsky.social
@profelis.bsky.social @profelis.bsky.social
Dithernet @dithernet.bsky.social Emagineur depuis 1967. Développeur XR / WebXR, stéréoscopiste, panoramiste, consultant.
http://urlz.fr/f6Li
Hans Beemsterboer @hpbeem.bsky.social WebXR hand tracking playground
Max Limper @maxontech.bsky.social @glTF.bsky.social co-creator & open 3D formats supporter 🤝
CEO @rapidpipeline.bsky.social
https://max-limper.de
Nam @namqv.bsky.social
Arskiainen @arskiainen.bsky.social Why do one thing perfectly when you can do many things
Parsa @sighpaa.bsky.social Interaction Designer
https://github.com/parsaa74
https://parsaazari.xyz
3D Commerce @3dcommerce.bsky.social
Jimmy_-128k💾 @jimraynerd.bsky.social I guy from the UK🇬🇧, centre-left to left-wing🌹, autistic♾️, likes Retro tech 90s/00s🖨💿💾📼 also loves SOCs (System on a chip).
mev @wyvernscales.com they/them | 23 | ΘΔ | i touch computers with my claws | pfp by @fleeks.art | my beautiful websites: wyvernscales.com
Luke Hibbert @lukehibbert.bsky.social 23. Master's graduate in Computer Science for Games.
LinkedIn: https://www.linkedin.com/in/luke-hibbert-7b7a37175/
Portfolio: https://lukehibbertportfolio.wixsite.com/gamedev
CogniDroid @cognidroid.bsky.social Failure at life and the passion I'd wanted to pursue.
Matias (a.k.a. マティ/ 马蹄) @nattomaki91.bsky.social 3D Software engineer @ Catenda, ex Funcom/Dimension10/Retrogene/Kongsberg.
I'll be posting about Chinese language learning, Japanese, game development, books, food, and travel!
My open source projects:
https://github.com/mlavik1/UnityVolumeRendering
Osman Ahmed @osayami.bsky.social Linux & Foss advocate , content creator
D-16
صانع محتوى عن تطوير الالعاب ، البرمجيات الحرة و مفتوحة المصدر ، لينكس و صناعة البرمجيات
Community manager at Sudanese Game Collective- T Taiki Mitsuishi @taikimitsuishi.bsky.social Art Director / Asset Super Visor / Senior Environment Artist
mostly post about my personal-work.
Robinskie @robinskie.bsky.social
Martin-Karl @doragonhanta.bsky.social Graphics engineer with deep experience from IrisGL to Vulkan. NVIDIA DevTech Engineer specializing in real-time rendering, Vulkan, and ray tracing. Focused on efficient graphics samples, optimizing shaders, and bridging the gap between code and pixel.
Paweł - legomyrstan @legomyrstan.bsky.social Houdini Pipeline TD so Houdini, Python and sometimes realtime, occasionally history(especially late medieval!)
Reza Ali @rezaali.bsky.social Human Interface Designer at Apple
Maxwell Graf @maxwellgraf.bsky.social Traditional/Digital artist since 1983, 3D since 2004. I am one prim with the multiverse, in the space between the pixels where humanity exists. Come explore http://maps.secondlife.com/secondlife/Rustica/130/116/58
https://www.flickr.com/groups/Rustica/pool
Luck Be @luckbe.bsky.social Digital artist making digital goods for a digital world.
eden. Est. 2011
MP: https://marketplace.secondlife.com/stores/68477
YT: https://www.youtube.com/@luckbe
Ko-fi: https://ko-fi.com/luckbe777
She/They, 35 y/o genderqueer polyam furry. Tired.
Eli Davis @elicdavis.bsky.social Founder of Shapurr, a node-based 3D modeling software for the web
https://shapurr.com/
Northsky @slnorthsky.bsky.social Retrocomputing / Infosec / RF / Electronics / Programming / Demoscene / Generalist | He/Him | EN/FI/SE/C/Python/JS
Widely interested in all things tech. Reviving old tech.
Posts are my own.
https://northsky.sgi.sh | https://sudenluola.org
jochemla @jochemla.bsky.social CTO @ Iconem
Playing with city-scale 3d scans & maps, gis, real-time rendering, OSS/open-data ❤️
activating @jochemla@mastodon.social | @jochemla.bsky.social
Don McCurdy @donmccurdy.com Graphics, data visualization, and web technologies at Bentley Systems. Contributor to #glTF, #threejs, and #3DTiles. he/him.
Brooklyn, NY.- C ChickenMan @chickenman.bsky.social all luck no skill
@interplanetaria.bsky.social @interplanetaria.bsky.social
Petr Novikov @petrnovikov.com NYC, Robotics https://www.petrnovikov.com/
Matt Rossman @mattrossman.com AI Tooling @supabase.com
Writing: mattrossman.com
I build web applications with emerging tech.
Geeked about @effect-ts.bsky.social
Aaron Franke @aaronfranke.dev Software Engineer. glTF enthusiast. Frequent contributor to Godot Engine. Furry. He/him. Born 1999-01-13.
Poul Foged Nielsen (Modec) @poulfoged.com Developer of many things. Co-author of three online escape rooms (see https://zebraescapes.com) using ThreeJS, Blender & TypeScript.
Also built https://linkstacks.io (a bookmark manager).
Travels the world, debugs his way through airports.- S Slippery Waffle @slipperywaffle.bsky.social
Yank Scally @yankscally.bsky.social wizard
Wayne @waynestedman.bsky.social UX Engineer & Design Systems geek | Dad & Husband | soft spot for 3D and wood turning videos
Kengin @kengin.bsky.social News about the Kengin game engine. https://kengin.games
Bristol, UK
@f3lix-s.bsky.social @f3lix-s.bsky.social
@rhmoller.bsky.social @rhmoller.bsky.social
Metaverse Forum @metaverse-standards.org The Metaverse Standards Forum is a non-profit, member-funded consortium of standards-related organizations, companies, and institutions that are cooperating to foster interoperability for an open and inclusive metaverse.
https://metaverse-standards.org
GamercatNeko @gamercatneko.bsky.social Friendly Neighborhood JavaScript Ninja Cat from Berlin.
Post mainly stuff from my little JavaScript 3D engine or from my little cat game.
Fernando @fescribano.bsky.social
Güney @guneyco.bsky.social software engineer in the lost new world
The Khronos Group @khronos.org Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing.
🦋 Official account: https://www.khronos.org