Graham @gramofcode.bsky.social · May 28

Sometimes you've got a weird idea and you're like "sure I'll throw an hour at this" - was searching for pics of different angles of impact for impact craters and figured wth just build it. Here's junk spawning and impact testing for the pod crash level. #indiedev #gamedev #godot #godotengine

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Graham · May 28

Now combine that with Godot's PackedScene.save() and you can export those junk piles and convert to environment objects. 😍 Makes scattering objects so much easier in the junkyard...hookup an array of junk mesh scenes, spawn them, knock em around, save em... #godot #godotengine #indiedev #gamedev