Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
Thomas Griebel @thomas-griebel.bsky.social Rendering Engineer, 12years. Taking a break
Past work: id Software, Raven, and Ready At Dawn & Sanzaru @ Meta.
Games: DOOM, Call of Duty, VR
Madison, Wisconsin
http://github.com/tgriebel/
Miolith @miolith.bsky.social 🇨🇵 French programming dork stumbling into computer graphics, currently VR/AR engineer.
Look at my cool site https://miolith.com/
Cirnovarine @raspberrypizza.bsky.social I'm a fumo
shp @shpuld.bsky.social gamedev
quake modding
splatoon 3
psp homebrew
wife and gamedev partner: @lumenloimu.bsky.social
🇫🇮
Lily @lilydev.bsky.social Graphics programmer | C++, Vulkan, OpenGL, OpenGL ES
Trans lesbian doing her best to survive. Open to chats about rendering, game development, and cute yuri manga suggestions.
Luna 🦊🇩🇰 @lunafoxgirlvt.foxgirls.gay Your local soft and fluffy software engineer foxgirl! 🦊
@inochi2d.com lead developer, low level software engineer, graphics programmer, game engine developer and retro homebrew tinkerer.
_NOISEcore @noisecore.bsky.social Ex-Principal Graphics Programmer. Making GPU's go brrrrrr...
Seppe Dekeyser @seppedekeyser.be Graduated as Game Dev, now working as Front-end/Full-stack Developer • Messing around with graphics as a hobby • He/Him • I write weird colored text on a dark background
portfolio: https://seppedekeyser.be and blog: https://renderingpixels.com
Wumpf @wumpf.bsky.social Developer at https://www.rerun.io/
graphics enthusiast, co-maintainer of #wgpu <3
Previously game engine dev @ Unity & Havok
Humus @humus512.bsky.social Co-founder at Elemental Games.
Previously: Epic Games, Avalanche Studios, AMD.
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Star ✨ @startresse.bsky.social they/them
video game dev: Oblivion remaster, Amazon's new world Aeternum
Sidney @justsid.bsky.social I cosplay as a senior engine programmer at Laminar Research. Working on X-Plane and losing all the devices.
alia @00alia00.bsky.social Game Design & Code
Don't Starve, Oxygen Not Included.
Into: #Coffee, #Rationality, #ProcGen, #CA, #rustlang, #日本語, #Voxels, #Sim, #IndieDev, #WestCoastSwing (spotify:00alia00/playlists)
00alia00.wordpress.com/
@sunny.garden/@alia
Stowy @stowy.ch swiss game dev - SSBM enjoyer - japanese learner
also on masto : @stowy@mastodon.gamedev.place
@levelset.bsky.social @levelset.bsky.social - H @hyalin.bsky.social @hyalin.bsky.social Rendering Programmer
fivetreemen @isaiahday.bsky.social
@jessydl.bsky.social @jessydl.bsky.social Belgian, living in Finland. Working as a Graphics Engineer in the games industry. #GameDev #ADHD 🏳️🌈
Working at Ray Browser, trying to make the web platform even better for games & game dev
For my personal projects see: https://github.com/Jessy- S Sila @sila999.bsky.social Husband & Dad, Researcher (Shape Analysis & 3D Deep Learning), BVB supporter, struggling Baduk/Go/Weiqi player, Lover of all things Anime, Books, Weightlifting and World Cinema.
Could eat Pad Kra Pao every single day for the rest of my life.
- V @vinht.bsky.social @vinht.bsky.social
Montana @monttriesbluesky.bsky.social graphics programmer at bungie, comic book enjoyer, professional pokemon player
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
Zino @zino2201.bsky.social 21 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Erik @erikhall1801.bsky.social Writer (3rd novel is GOING to be the one to be published (fr this time)) Anya Taylor Joy enthusiast, student, Black Hole render engine procrastinator
Danylo Rudenko @danylorudenko.bsky.social Graphics Programmer @CDPROJEKTRED. Previously Ubisoft, 4A Games, ex-lawyer. Currently building a Vulkan renderer. Opinions are my own.
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Henrique @heniqueish.bsky.social aquele seu vizinho artista
https://linktr.ee/heniqueish
Tanner @tanner00.bsky.social - P Peter Bay Bastian @pbbastian.bsky.social Rendering at IOI, previously at Unity
John Campbell @daddygame.dev Technical Director @triangularpixels.com
#gamedev #indiedev
daddygame.dev
Nicos @nicolasgustafsson.bsky.social Programmer, working on an unnanounced title. He/Them.
Also: @chromaticink.bsky.social
Timo Suoranta @tksuoran.bsky.social Personal http://github.com/tksuoran/erhe
Game Tech Programmer at Supercell. Previously Varjo, NVIDIA, Rightware, Broadcom, Imagination Technologies, Futuremark
Aria Argenta 🏳️⚧️ @ariargenta.bsky.social ESP // ENG
(She/Her) Transitioning into mad creative. I write the code that gives imagination its pixels BTW.
The best nerd memes from this side of the BlueSky… I promise.
Pavel Ševeček @pavelsevecek.bsky.social Making space simulations & videos
https://pavelsevecek.github.io/
Cohaereo @cohae.dev Graphics programmer by trade
Reverse engineer/gamedev by night
David Provost @davidprovost.bsky.social Programmeur graphique
Montréal
Amélie Heinrich @dispatchgraph.bsky.social Graphics, ML
Radek Paszkowski @artdev.bsky.social Senior Software Engineer @ PixelAnt Games. Love shaders, optimisation and software architecture. Playing music and sketching in free time.
sylefeb @sylefeb2.bsky.social I am a researcher-maker-hacker focusing on Computer Graphics with a #retro, #fpga gaming twist. I am also very much into #3dprinting and #electronics.
These days I enjoy making #graphics hardware on fpga, using a language I developed, #Silice