Patrick T Coakley @patricktcoakley.com Software development consultant, hobbyist #gamedev, and father. I enjoy programming, vintage computers and operating systems, videogames, #Warhammer, and miniature painting. I write at https://patricktcoakley.com.
日本語でもええんや
Views and opinions are my own.
Tom E. @flyingthread.bsky.social Expert Domain Architect at Mercedes-Benz, rendering & performance.
Formerly EA Criterion, Electric Square.
Added bugs to Sniper Elite 5, NFS Unbound and some other things.- J @jirochisz.bsky.social @jirochisz.bsky.social
11′ 11″ N @i-ping.bsky.social
Adrian Marius Popa @mapopa.bsky.social Game developer
Linkedin https://www.linkedin.com/in/mariuz/
Blog : https://mapopa.blogspot.com
Threads : https://www.threads.net/@popa_adrian_marius
Mastodon : https://mastodon.social/@mariuz
Pablo Delgado @pablode.bsky.social Rendering @ Chaos. Personal projects: github.com/pablode
John Calsbeek @calsbeek.bsky.social Programming asks you to take your dreams and shatter them into little pieces so that other programmers can call methods on them
Nelarius @nelarius.bsky.social Maps @ Mapbox 🗺️ | Ray tracing ✨ | Voxels ◽️
My rendering notes: https://nelari.us/
GitHub: https://github.com/nelarius- N Loris Forgello @nequine.bsky.social Lighting artist @WDAS, previously @Imageworks, @MikrosAnimation
Opinions are my own 🤓🫕
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
Tedd Fox @teddfox.bsky.social AI-forward CTO
. Building the app where India's cricket talent gets seen — fan to player to coach. AI-first engineering, human-first product. Likes real football (played primarily with feet), Las Vegas based.
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
Simon A @eponymoose.bsky.social 🎮 Indie Gamedev 🎮
🚀 Making Sol Mates, a co-op space game for you and your friends!🚀
🪐Play the demo at https://www.solmatesgame.com/ 🪐
Vero G @po0pasaurus.bsky.social Senior Systems Game Designer at Absurd Ventures, 80s fan, classical musician, shoe connoisseur
Pablo Zurita @pzurita.bsky.social Principal Rendering Engineer. Opinions are my own.
Blog: https://irradiance.ca
@fedmedina.bsky.social @fedmedina.bsky.social
Glenn @albinogrimby.bsky.social I make games for a living. I make comics and art as a hobby. I write stories too. 日本語も勉強します。
David Sena @biovf.bsky.social Senior Mobile Platform Engineer @Epic Games
Previously Graphics Tech Director @NMGames, Sr. Graphics Eng at Samsung R&D
@olafinho.xyz @olafinho.xyz
Vil Harvey @vilyah.bsky.social Metal Ecosystem Engineer at Apple, formerly at The Foundry and Framestore. Posts are my own opinions, not my employers.
Also at @vilya@mastodon.gamedev.place
Alex Griffin 🌵 @forbiddencactus.bsky.social Gamedev 👾 | Photography 📷 | Adventure 🧗♀️
Graphics witch for Frostbite @ Electronic Arts
Opinions = mine
日本語でいい!🇯🇵
🇦🇺 in 🇸🇪
Ignacio Castano @icastano.bsky.social Master swimmer, mountain climber, and stand up coder.
I work on texture processing tools at Ludicon.
Formerly at Roblox, Thekla (The Witness), NVIDIA, OddWorld, Relic, Crytek.
@pwong.bsky.social @pwong.bsky.social Interested in video games, real-time rendering, and programming
Past: Web dev and Google V8 contributor
Aman Karmani @tmm1.bsky.social open-source enthusiast and full stack developer
joeycato @joeycato.bsky.social Creator of https://MyRetroTVs.com
UI Engineer @ Netflix
Previously: EA/Maxis (TheSims)
Personal Website: https://joeycato.com/
Alejandro A @alejoa.bsky.social PhD candidate in bioinformatics at UBC 🇨🇦. Passionate about applying AI/ML to tackle real-world challenges in healthcare.
—
Photography, graphic design, and web development.
@gaming-cat.bsky.social @gaming-cat.bsky.social
Sergey Rekuts @srekuts.bsky.social
Spisho @spisho.bsky.social
Semara @semarayara.bsky.social She/Her | 21 | 🇵🇸🇺🇦🇹🇼
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹- J James Bass @jamesbass.bsky.social Surfing, graphics, robots, techno
Thomas Decroyère @tdecroyere.bsky.social Freelance software engineer.
Working on Elemental graphics library and Kanso (small micro kernel OS).
https://github.com/tdecroyere
@rainwxrld.bsky.social @rainwxrld.bsky.social life dont hit so this the remix
Bastien Gares @bastiengares.bsky.social ML Engineer | Data Scientist @ Orange | Student @ Mines Paris PSL Executive Education & DataScientest | Alumni MSc Computer Science @ Supinfo | Paris
@levelset.bsky.social @levelset.bsky.social
Garrett Austin @gaustin.bsky.social Senior Software Engineer, Game Performance - Graphics, Games, and Machine Learning at Apple.
He/Him.
Ben @seqfault.bsky.social
Gijs Richard Kaerts @belgianrenderer.gijskaerts.com Graphics nerd - RHI Rendering Lead on Unreal Engine @ Epic. Previously Rendering @ Roblox, Deviation Games, Halo, and more!
Also on Mastodon: @gkaerts@mastodon.gamedev.place
🇧🇪🇨🇦
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com
Philippe Leprince @rendermaniac.bsky.social Dad, geek, head of engineering at ynput.io, ex Ex-Machina / Mikros / Framestore / DNEG / Pixar RenderMan / Unity WetaTools. VES member. Open-source advocate.
Stefan Ivanovski @limepixl.bsky.social Software Engineer that is passionate about computer graphics, light transport theory and rendering.
he/him/them
https://limepixl.github.io
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Tiago Costa @tiagocostav.bsky.social Rendering @ Epic Games
@mabaro.bsky.social @mabaro.bsky.social
David G Yu @davidgyu.bsky.social real-time graphics, smooth surfaces, tools for filmmakers, virtual and augmented realities, other musical instruments, often baking pies.
Pascal Lecocq @plecocq.bsky.social Senior Rendering Engineer @ Imageworks
Jarl Larsson @jarllarsson.bsky.social ᕕ( ᐛ )ᕗ Graphics- and game programmer.
Worked on #thegunk , #steamworld heist & dig2
Making a #vulkan renderer in my spare time.
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
typealias @typealias.bsky.social Little bit of this, 少しそれ 01101000 01101101 01101101
Borja Morales @reality3d.bsky.social Senior Engineering Manager at Roblox. Computer Graphics, Scifi and Videogames.
https://reality3d.substack.com
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
John White @aliasbinman.bsky.social Engineer @ Rive . ex - Meta, Roblox, Epic, Microsoft, EA, Gremlin