grumbo! (Happy! the Hippo) @grumbo.dev · Nov 30

it took SO much time to figure this out but i finally got basic realtime shadows working with my custom vertex lighting in unreal :)) (there’s no actual UE lighting being used here) #ue5 #unrealengine

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Little Projecta Studio · Nov 30

Crikey! Are you doing this for FPS reasons?

grumbo! (Happy! the Hippo) · Nov 30

the lighting system is a nightmare but the shadows are actually really simple. i’m just tracing from each vertex to any lights it’s in the radius of and checking if something’s in the way or not. then i just update the vertex colors, darkening them if they’re blocked, and we got shadows 😎