Xalavier Nelson Jr. @ Full Indie Vancouver @writnelson.bsky.social Running @StrangeScaffold.bsky.social Wrote for MtG, Borderlands 4, I Am Your Beast & more. Lead VA in Hellraiser: Revival. BAFTA nom. Christian! He/Him. Repped by CAA.
FrankenGraphics @frankengraphics.bsky.social Ellen creates NES games, tools & pixels.
https://frankengraphics.itch.io/
https://ko-fi.com/frankengraphics
https://patreon.com/frankengraphics
zep.p8 @lexaloffle.bsky.social At @picopicocafe.bsky.social Making fantasy consoles and trying to make my way back to userland. #pico8 #voxatron #picotron
🦣 mastodon: http://mastodon.social/@zep
Jack Nutting @jacknutting.bsky.social Developer, musician, mentor, learner, nerd.
Vlambeer @vlambeer.com Indie games studio, bringing back arcade since 2010.
Made Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box & more.- A Anton Johansson @antonjohansson.bsky.social
Andreas Mattsson @an.dre.as
Fabien Sanglard @fabinou.bsky.social
D0pp13R @d0pp13r.bsky.social Acho que nem era para eu estar aqui
Jonathan Hise Kaldma @hisekaldma.bsky.social Design, art, code.
@biolotov.bsky.social @biolotov.bsky.social
Markus Johansson @markusjoha.bsky.social Web developer, Umbraco MVP and partner at Obviuse AB, Stockholm, Sweden.
Bret Victor @worrydream.com worrydream.com
dynamicland.org
Ricardo Gonzalez @productmanager.bsky.social Immigrant || Aspiring Cook || Product Manager || DJ || My opinions || Pura Vida 🇨🇷 he/him
Johan Wendin @johanwendin.bsky.social Former game programmer at Unique Development Studios. (Futurama etc.) Current spare-time solo indie dev. he/him
@ephtracy.bsky.social @ephtracy.bsky.social
@likebobby.bsky.social @likebobby.bsky.social
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Entagma @entagma.bsky.social Advanced CG Resources
https://entagma.com
Also on:
Instagram: @therealEntagma
X: @entagma
Tiktok: @entagma7
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Thibaud Gayraud @awkwardnaut.bsky.social Exploring the awkward once again! It's time for the clouds to go and let the blue sky in!
Dan Carlin @dancarlin.bsky.social Host of Hardcore History. I do other stuff too. Find our (free) irregularity updated newsletter at https://dancarlin.substack.com
Website: www.dancarlin.com
IceFrog @icefrogqc.bsky.social Bombarding you with science fact
Nicolas Barradeau @nicoptere.bsky.social freelance senior creative coder working at the intersection of nonsense and fuck-all
2D / 3D / dataviz / ML / AI
https://www.barradeau.com
@kometbomb.bsky.social @kometbomb.bsky.social
Cornus Ammonis @cornusammonis.bsky.social Just a feedback loop
@follow2gd.bsky.social @follow2gd.bsky.social
Derek Yu @mossmouth.bsky.social https://mossmouth.com/
moonscript *ੈ✩‧₊˚ @moonscript.bsky.social Peço desculpas a todos que ofendi. Espero que entendam, eu estava sob uso de remédios muito fortes. A partir de hoje vou ajudar instituições e pobres.
Deckset @deckset.bsky.social Turn your Markdown notes into beautiful presentations: write the content, we'll make your slides.
https://www.deckset.com
Antoine Lendrevie @sircarma.bsky.social Art Director at Happy Volcano. https://behance.net/sircarma
Portfolio: https://t.co/i2YNlTPY1l
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl
aorkgk @aorkgk.bsky.social 🪑
https://bsky.app/profile/haiaoac.bsky.social
@zarpan.bsky.social @zarpan.bsky.social
Victor Lerp @victorlerp.bsky.social Senior Technical Product Manager for Unreal Engine @ Epic Games.
VR Developer. Musician. Late night dancing on the keyboards.
Ivy 💙 (+Blossom System) @livelyivy.bsky.social newly discovered system | body age 21 | host is "R"
Jen Zee @0jenzee0.bsky.social Art Director @supergiantgames.bsky.social
Greg Kasavin @kasavin.bsky.social Creative Director at Supergiant Games | Writer of Hades II, Hades, Pyre, Transistor, & Bastion
Playdate @play.date A brand new handheld video game system from Panic.
➡️ Available at https://play.date
💬 Need help? Go to https://help.play.date
@dragosha.bsky.social @dragosha.bsky.social
Defold Engine @defold.com Defold is a completely free to use and source available game engine for development of console, desktop, mobile and web games.
✉️ https://defold.com/newsletter/
https://defold.com
https://github.com/defold/defold
One Page Rules @onepagerules.bsky.social Wargaming made simple and fun!
http://patreon.com/onepagerules
Trent Kusters @trentkusters.bsky.social studio director League of Geeks • co-host AIAS #GameMakersNotebook • GDC board • co-creator Armello + Solium Infernum + Jumplight Odyssey- J Jon Bliss @jonblissart.bsky.social
Stefan Reinalter @molecularmusing.bsky.social Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social)
https://liveplusplus.tech
Artsiom Trubchyk @aglitchman.bsky.social Web games developer for the Poki platform, beginner SideFX #Houdini user, #Defold game engine lover, blockchain believer.
web3 is going just great @web3isgoinggreat.com tracking only some of the many disasters happening in crypto, defi, NFTs, and other blockchain-based projects since 2021 • created by @molly.wiki
web3isgoinggreat.com
@nntaleb.bsky.social @nntaleb.bsky.social
Chris Allen @chrisallenffwx.bsky.social Fantasy Analyst & Content Coordinator for
@MBFantasyLife | FSWA member. Homebrewer. Organizer of
@TheCookoutGroup
Rachel Weeks @wachelreeks.com Host of The Command Zone
Commander Format Panel
Phelddagrif Archon
Decks on Archidekt: www.archidekt.com/u/wachelreeks
Stewart Lynch @stewartlynch8.bsky.social 10x Editor, FramePro, FastFind, VMem, Ex Lionhead.
Low level core coder, tools, tech, perf.
https://10xeditor.com
BNDT @lootbndt.bsky.social 8x8.
@sherieffyi.bsky.social @sherieffyi.bsky.social
BIGMODE Games @bigmode.bsky.social indie game publishing, go bigmode!
bigmode.com
Jhonny Göransson @jhonnygoransson.bsky.social Game engine developer / graphics engineer at @defold - previously at King
Yoshi Sodeoka @yoshisodeoka.bsky.social Art
Simon Hintermann @aurumek.bsky.social • Homesick for a world that never existed. 🌿
• creating my fantasy island world world "Argenta" 🍃
• Art prints and original watercolors available 🌱
https://linktr.ee/Aurumek
CROM @crom-ink.bsky.social Artist, tattooist and Necromancer 💀🔥 Wizards of The Coast ✨ Dark Horse Comics, 2000AD
https://linktr.ee/cromartist
Tofu @tofupixel.bsky.social 🟦 Pixel artist
💻 Software: Aseprite / Pixquare (45% off code tofu)
🎮 Worked on Vampire Survivors, MARVEL Cosmic Invasion, Barbie Rewind
💜 she/her
Contact:
💌 tofupixelart@gmail.com
🎨 https://tofupixel.carrd.co/
Тsфdiиg @tsoding.bsky.social Recreational Programming
- https://www.youtube.com/@Tsoding
- https://www.youtube.com/@TsodingDaily
- http://twitch.tv/tsoding
⠀⢀⣰⣾⡿⣶⣿⠿⣶
⢠⣼⣿⣿⣷⣿⣿⣶⠉
⢸⣿⣿⣿⣿⣿⣿⠀⠀
Sander 🏳️🌈 @ajmmertens.bsky.social Gamedev / VR / 🇳🇱 / Building Flecs, a fast Entity Component System for C/C++ (https://discord.gg/z5aPUtqA4Q)
@soniccharge.bsky.social @soniccharge.bsky.social
David Viens @plgdavid.bsky.social Lead @plogue.com
chip nerd. recycle, repair, repurpose.
Karl Zylinski @zylinski.se Wrote the eBook "Understanding the Odin Programming Language". Made the game "CAT & ONION". Check out what I'm up to these days: https://zylinski.se
Daniel Hooper @danielchooper.bsky.social Graphics/low-level/game programmer.
Made www.principle.app.
Former Apple Engineer.
https://danielchasehooper.com
I post more frequently to my x.com/danielchooper account, if you'd rather follow me there.
Gaziter @gaziter.bsky.social Game artist & character designer~ Made the art for Wildfrost ❄️
Currently working on: ???
(No commissions)
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
v3ga @v3ga.bsky.social Adversary Simulation/Physical Security at […REDACTED…]. Human / Adversary Simulant / OffSec Researcher / Professional thief / SwAG / SRT / Opinions are my own. Purveyor of screaming and guitars.
Matt Hackett @richtaur.bsky.social Friendly neighborhood game dev (he/him)
📙 Wrote How to Make a Video Game All By Yourself: https://www.amazon.com/How-Make-Video-Game-Yourself/dp/1736576208/
🐷 Working on Pixel Washer: https://playacclaim.com/pixel-washer/
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@sirlin.bsky.social @sirlin.bsky.social Game designer. I wrote Playing to Win and created the Fantasy Strike world. http://patreon.com/sirlin
Ryan Fleury @rfleury.bsky.social Working @ Epic Games Tools (RAD) on the RAD Debugger. Opinions my own.
Davilorium @davilorium.bsky.social Xd
@frappe2k.bsky.social @frappe2k.bsky.social
Darren Bartley @fightpunch.bsky.social Thanks a lot for the support over the years.
Postmodern Ouroboros @deiseptentrion.bsky.social Pixel artist, game designer.
✦ Art Director at (TBA)
✦ Working on (TBA)
linktr.ee/DeiSeptentrion
Juhana Myllys @juhanamyllys.bsky.social Creating games 🖖 Art/Design for Sci-Fi Adventure BIONIC BAY ➡️ Steam & PS5 🎮
Steam: http://bit.ly/3MiFAxh 📡
localthunk @localthunk.com Literally a fool
Creator of Balatro ( @playbalatro.com )
Business/Media: balatro@playstack.com
Blog: localthunk.com
Direct contact: localthunk.contact@gmail.com
🇨🇦
Andre Weissflog @flohofwoe.bsky.social Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/)
https://github.com/floooh/
@floooh@mastodon.gamedev.place
ENDESGA @endesga.bsky.social Programmer @NightdiveStudio :::. http://3dmath.xyz :::. C, Vulkan :::. deity of 7 and dodecahedra :::. creator of the EDG32 palette, and other pixel things- G Garry @garrynewman.bsky.social The g in gmod
Amy Goodchild @amygoodchild.bsky.social Generative Artist • Triangle enthusiast • Writing about art, tech & science • Exhibited internationally • Londoner but wish it was sunnier • She / Her • www.amygoodchild.com
Kitfox Games 🦊 @kitfoxgames.com 🔸 Making intriguing worlds with heart
🔸 Streets of Fortuna, Dwarf Fortress, Caves of Qud, Ostranauts, Thousand Hells
🔸 Join: http://discord.gg/kitfoxgames- M Mikko Sinisalo @mikkoart.bsky.social
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Rafael Martín @hypermegapixel.bsky.social Indie game developer. Working on Littlelands. I draw things sometimes.
Will Anderson @willanderson.bsky.social My motto: have fun
Ryan Corniel @dukegunston.bsky.social Living in the Bay Area creating random stuff for games and film.
Daniel Schroeder @roughschrade.bsky.social writer and podcast producer
https://badtaste.substack.com/
vlaaad @vlaaad.dev When you don't say anything about yourself you can be anything.
Team Snafu & SDT @snafustore.bsky.social Club de wargames Team Snafu i editorial de jocs de simulació històrica Snafu Design Team. En actiu des de 1992.
Ritesh Oedayrajsingh Varma @rovarma.bsky.social Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)
Dan Fessler @danfessler.com Senior Engineer @ Roblox / CCO & co-founder at Incite Interactive- T Tim Sweeney @timsweeneyepic.bsky.social
Cole Wehrle @colewehrle.bsky.social Creative Director at Buried Giant Studios. Designer of Root, Oath, Arcs, and lots of historical games. Focuses on strategy games with strong emergent narratives and responsive systems. Voracious reader of just about anything I can get my hands on.
Ian McQue @ianmcque.bsky.social artist of sorts
Raph Koster @raphkoster.bsky.social Videogames: ULTIMA ONLINE, STAR WARS GALAXIES, METAPLACE, STARS REACH (coming soon!), among others. Tabletop: WADDLE. Books: THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. Music: AFTER THE FLOOD. Also at @raphkoster@mastodon.gamedev.place
Skill Up @skillup.bsky.social YouTube sellout https://linktr.ee/skillupyt Business only: skillup@night.co
Darren Korb @darrenkorb.bsky.social Audio Director for Supergiant Games. Composer for Bastion, Transistor, Pyre, Hades, and Hades II. Voice of Zagreus, Skelly, and Narcissus.
Supergiant Games @supergiantgames.bsky.social Creators of Hades, Pyre, Transistor, and Bastion.
· Merchandise: https://supergiant.games/merch
· Discord: http://discord.gg/supergiant