Hitmarker | Gaming Jobs @hitmarker.net · May 15

Game Design Skills’ Mastering Game Systems: Design Bootcamp is built to teach you how to break down why systems succeed or fail, catch problems before they snowball, and build frameworks that are strong enough to survive real production pressure. 🫨 Get involved: 👉 htmr.kr/gds Learn more below ⬇️

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Hitmarker | Gaming Jobs · May 15

Led by former Riot, Blizzard, and EA game director and designer Dan Felder, alongside five guest instructors, the course is designed to help you think more clearly about structure, incentives, and player behavior across any genre.