OK, OK... Fine! Added a new renderer subclass that fixes the camera on the players x, y and z axis with a fixed distance. Enabled the player sprite from deathmatch mode and some minor css tweaks to hide ceilings and the hud.
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OK, OK... Fine! Added a new renderer subclass that fixes the camera on the players x, y and z axis with a fixed distance. Enabled the player sprite from deathmatch mode and some minor css tweaks to hide ceilings and the hud.
7 likes 0 replies