Human Computer @human.computer · 15d

the worst game design advice we've ever gotten while making our mini-golf platformer, Ballgame.

4 likes 2 replies

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Human Computer · 15d

Try our demo then give us your bad game design advice: huco.click/demo

Garrett Gilchrist · 15d

One of these is an old rule in feature film editing. If the audience have a problem with the movie, there's a problem. But do NOT listen to the audience about what, exactly, that problem is, because they're looking at it from the opposite direction. Just know there's a problem and figure it out.