Mike Niederquell @niederquell.bsky.social
Vili Viitaniemi @viliviitaniemi.bsky.social Senior Audio Designer at Quantic Dream working on Star Wars Eclipse. Previously at Ubisoft on Assassin’s Creed, Immortals Fenyx Rising, and more.
Matt Verkuijlen @mattverkuijlen.bsky.social Technical Artist @ Embark Studios, previously MachineGames, RareLTD, SplashDamage, GuerrillaGames & TinyBuild. Opinions are mine, not my employers.
https://matthijsverkuijlen.com/
Joel Nises @jnises.bsky.social Gamedev, audio, rust at Embark Studios.
Previously Propellerhead Software, Starbreeze.
THE FINALS @reachthefinals.com The world-famous, free-to-play, combat-centered game show! Available on Steam, NVIDIA GeForce Now, PlayStation 5 & 4, and Xbox Series X|S.
Nikolaj de Haan @audiobits.pro Danish sound design @coatsink.com👨🏻🎤Music with @anoint-band.bsky.social. Previously Destiny 2, @NickBrawlGame, @Eddaheim, #TABG, and more
Presley @phrequencies.bsky.social Senior Sound designer at Gearbox! Previously Brass Lion / Sony / Bioware. GoW: Ragnarök, Anthem, etc!
Cape Bretoner out west <3
Audiokinetic @audiokinetic.bsky.social Audiokinetic is the creator of #Wwise, the award-winning audio pipeline solution, and #Strata multitrack SFX library. #GameAudio #InteractiveAudio #GameDev
Alex Barnhart @alexbarnhart.bsky.social Audio Director @ Respawn Entertainment. My page is probably 99% angry rants about urban planning
beau anthony jimenez mpse @beauanthonyjimenez.bsky.social ᴀᴜᴅɪᴏ ʟᴇᴀᴅ at Santa Monica Studio
𝘀𝗼𝘂𝗻𝗱 𝗱𝗲𝘀𝗶𝗴𝗻 on #GodOfWar #TheLastOfUs #Uncharted #Destiny #Ori #TheWitness
ᶠᵒʳᵐᵉʳˡʸ @naughty_dog @bungie
Alex Previty @alexprevity.bsky.social sr. sound person at @PlayStation.com :~)
#MARVELTokon
#DeathStranding2
#SpiderMan2PS5
#GodOfWarRagnarok
🌏📍 Tokyo, JP
Tom Jaine @tomjaine.bsky.social supervising sound editor, musician, vaporwaver, MPSE, BAFTA #starwarsjedisurvivor #spiderman2 #dragonagetheveilguard
@sweetjustice
#gameaudio
AaronBrownSound @aaronbrownsound.bsky.social Lead Audio Designer @ Skeleton Key
Sound Designer, Composer, Field Recordist, All Around Audio Geek.
These posts and opinions are mine.
Carlye Nyte @carlyenyte.bsky.social pronounced "car-lee" - sound designer at valve Prev: bungie
please talk with me about horror movies
she/her
carlyenyte.com
Justin Bell @justinbell.bsky.social Composer. Audio Director.
https://justinbell.music
(Works at @SonySantaMonica, opinions are my own)
Mattia Cellotto @mattiacellotto.bsky.social Expert Sound Designer at Ubisoft Massive - Owner at Mattia Cellotto Sound Libraries. Previously Criterion, Splash Damage.
Sound is to me what a box is to a cat.
reaper.blog @reaper.blog Supporting users of REAPER DAW at https://reaper.blog
More links https://bio.link/reaperblog
@nvk.tools @nvk.tools nvk.tools - reaper scripts for game audio / sound design
Szymon @szymonaudio.bsky.social Sound designer at Mojang Studios. In my time off I like to play guitar and drums, or geek out over trains and urban planning.
📍Stockholm, Sweden
Mark Kilborn @markkilborn.bsky.social Game Sound Designer, Audio Director. Prev: Forza, CoD, Singularity, Bros in Arms, etc. Dad, husband, Tonebenders co-host. Skywalker Sound.
THE FINALS @the-finals.bsky.social Welcome to The Finals; The world-famous, free-to-play, combat-centered game show! Available on Steam, NVIDIA GeForce Now, PlayStation 4 & 5, and Xbox Series X|S.
Ran by Embark's loyal fans.
Stephen Schappler @schapps.bsky.social Senior Sound Design Supervisor at PlayStation Studios.
stephenschappler.com
Sweet Justice Sound Group @sweetjustice.audio The irrationally passionate creative sound design house, we also make tech for #interactiveaudio as SweejTech https://bsky.app/profile/sweej.tech
Gustav Rathsman @guratron.bsky.social Making sound for games at Sweet Justice & SweejTech. I love a good workflow!
Making music for fun as GURATRON 1988. I love mids!
SweejTech @sweej.tech SweejTechs mission is to develop innovative and optimal tools which enable interactive teams to implement and deliver world-class audio.
email hello@sweej.tech
discord https://swjs.audio/sweejtechdiscord
documentation https://docs.sweej.tech
Benoît Marsalone @benoitmarsalone.bsky.social Senior Sound Designer @EidosMontreal
Previously at Wild Sheep Studio and Ubisoft
Co-founder of Spectravelers Sound Libraries
Pistachio lover
Josh Adam Bell @joshadambell.bsky.social Senior Technical Sound Designer at Sweet Justice Sound 🍒
Previously:
- Senior Sound Designer on Alan Wake 2 🔦
- Audio Lead on FBC: Firebreak 🔻
Living in Helsinki, Finland 🇫🇮
Geordie far from home ⬛⬜
(He/Him)
Derek Brown @subwoofersub.bsky.social Senior Sound Designer @naughtydog.com
| prev: #SHG #TheLastofUsPartII | @soundbytes_p | music as @StraightTVideo
he/him
ko-fi.com/subwoofersub
#gameaudio #sounddesign
Nick von Kaenel @nvk.dev Audio Director at Epic Games
Purveyor of Reaper Scripts @nvk.tools
The Recordist @thetps.ca Host of The Time Preservation Society on YouTube.
https://youtube.com/@TheRecordist
https://thetps.ca
https://bio.site/recordist
EdH @meowdotwav.bsky.social Audio Design, Music, Fun
🥚embark-studios
https://www.reachthefinals.com/
https://arcraiders.com/
THE FINALS | ARC Raiders | Dreams | Tearaway
Albin Jansson @cpaste.bsky.social Technical Sound Designer @ SweejTech and Sweet Justice Sound
Samuel Justice @samueljustice.net Making things sound nice over at https://bsky.app/profile/sweetjustice.audio
Joakim Enigk Sjöberg @joakimenigksjoberg.bsky.social Senior Technical Sound Designer
Supporting Audio Lead @ Hazelight
Stockholm, Sweden