Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Jarl Larsson @jarllarsson.bsky.social ᕕ( ᐛ )ᕗ Graphics- and game programmer.
Worked on #thegunk , #steamworld heist & dig2
Making a #vulkan renderer in my spare time.
Matthew Wilde @skilful.bsky.social Visual Effects Developer at Valve
Guillaume Boissé @gboisse.bsky.social Lead graphics programmer @AMD, previously SIE R&D. Demoscene w/ Exist. Opinions are my own.
🔗 gboisse.github.io
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Cem Yuksel @cemyuksel.com Associate Professor, University of Utah
Founder, Cyber Radiance
http://www.cemyuksel.com
Mykhailo Moroz @michael-moroz.bsky.social Love physics simulations and rendering algorithms. Currently work at
ZibraAI as Lead 3D Research Engineer. Discord: misha.m. michaelmoroz.github.io/about/
Andras Ketzer @fluidninjavfx.bsky.social FluidNinja is real time, responsive fluid simulation for Unreal Engine.
URL: unrealengine.com/marketplace/fluidninja-live
Pumaxen @pumaxart.bsky.social 🦄 Game designer/writer & artist @loonyware.bsky.social
🐙Star Trek, Cthulhu & Fallout
🐔 Did a game about cute little chicken - Chicken Journey https://store.steampowered.com/app/1837650/Chicken_Journey/
sfider @sfider.bsky.social Indie game dev at @loonyware.bsky.social, freelance generalist programmer, and Unreal Engine plugin developer.
Caledonia Interactive @caledoniaint.bsky.social Launching ALASTRIUS, a futuristic rail-shooter. Demo is live on Steam & Wishlists are always a huge help! https://store.steampowered.com/app/4177790/Alastrius/
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
Oskar Świerad @techartaid.com Tutorials, articles, UE5 ➡️ http://techartaid.com
Samuel Thomson @samuelthomson.bsky.social Lecturer in Game Design | Technical Artist | Artist
Interests include history of creative disciplines and technology.
Art and Research: http://samuelthomson.org
Technical Artist (real-time): http://framelord.samuelthomson.org
they/them
Erin Catto @erincatto.bsky.social I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. Working on The Legend of California.
Ghislain Girardot @ghislaingir.bsky.social UE content creator, specialized in tech art. I don't share my opinion much.
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Zino @zino2201.bsky.social 21 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
Puppetmaster3dx @puppetmaster3dx.bsky.social 3DX Creator: Sensual Adventures - 🔞🍆💦🥰
linktr.ee/SensualAdventureTreasureIsland
www.patreon.com/puppetmaster
#animation #futa #futanari #nsfw #3dx #art #games #movies #sensualadventures #treasureisland
William Davis @willdavis.bsky.social Indie game dev. Working on an ocean exploration swimsuit looter rpg. You'll find that and art and indie games from others here often.
Indie games:
#indiegala2025 #indiegala2026
Artist gallery: #aotdArt
NO AI 🚫
3D人-3Dnchu- Yamato3D @ymt3d.bsky.social CG Artist職をしながら、趣味でCG系情報ブログ「3D人-3dnchu-(すりぃでぃんちゅ)」を運営しています。レビュー・記事掲載・広告掲載なんでもご連絡ください。
Web: http://3dnchu.com/
X: @ymt3d
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Adam Sawicki @asawicki.info Independent graphics programmer. Previously at AMD, Intel, Microsoft, gamedev, television... Developer of VMA, D3D12MA, D3d12info projects.
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
Krzysztof Narkowicz @knarkowicz.bsky.social Engineering Fellow at Epic Game. I love games, graphics and lighting.
https://knarkowicz.wordpress.com
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app