ingthing @ingthing.dev · Oct 27

70) Flowcharts are a good way to visualize and track your game’s story branching. The one we have for OSAS largely branches at the very end, but was still much needed to iron out confusing bits! 🗺️

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ingthing · Oct 28

71) To save audio file space, convert your files to .OGG format. 🎵 This folder of 114 voice lines was 46.2MB but condensed down to 5.1MB! (The quality won’t suffer, don’t worry!)