ingthing @ingthing.dev · Nov 7

85) VNs can be lengthy! Title cards, intermissions, and save prompts can be great for sectioning your game into playable chunks, even if you don't have a strict by-chapter structure! You can use these breaks to control pacing and give the player sensible places to save and load from. 💤

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ingthing · Nov 7

86) Reuse images wherever possible, and plan accordingly! These letter and visiting card cut-ins are all separate image files I arranged in-engine to use in a collage as well as in their own combinations. (I think of them as props. 🪄)