John Skeleton | Skeleton Software @internetskeleton.website · May 7

very strange #godotengine bug while working on #decaychain. im working on a custom sticker system to let players put stickers decals on weapons, but seems like bullet decals freak out when my gun has stickers on it. see the glock vs mp5 (with stickers) difference. any help/advice would be nice :)

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John Skeleton | Skeleton Software · May 7

for additional context, when a weapon scene loads in hand, it finds all the decals pre-placed on a gun and assigns the stickers for as many sticker decals exist for that weapon. i wouldn't think this code would do anything weird, but im wondering if doesnt like moving (on weapon) decals somehow?