Gio(vanni) Rubino ➡️ A MAZE @gioborrows.bsky.social ✒️📚🎮Narrative and Game Design (MD Studio, Kittens in Timespace)
Teaches Indie Game Dev at Falmouth University.
Based in Turin, Italy, originally from Apulia.
ʟᴜɪs ʜᴇʀɴᴀɴᴅᴇᴢ ⚡ @beetlenaut.bsky.social Artist, Game & Sound Designer. Co-creator of Jazzpunk
Blender @blender.org Official account of the Free and Open Source 3D creation suite.
Blender is free to use for any purpose, forever. 🧡
blender.org #b3d
Azad Balabanian @azadux.com drones, photogrammetry, stereography, 3DGS, AR/VR nerd
azadux.com
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Leon Denise @leondenise.bsky.social designer and engineer.
weird and experimental.
https://neondelice.xyz/
https://neonminuit.xyz/
https://cookie.paris/all/
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
patricio gonzalez vivo @patricio.io Research Engineer.
Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com
Mas:@patricio@merveilles.town
Web: patriciogonzalezvivo.com
Erindale @nodegroup.xyz Blender Teacher & TD
Clients include: Apple, Unity, Blender
Nodegroup.xyz Founder
FOSS advocate
#B3D #GeometryNodes
Join the discord: http://discord.gg/qEmdVC3
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Jan Kaluza @jankaluza.bsky.social Lead Technical Artist @ Epic Games.
Formerly @ Yager & Fishlabs.
Modular Synthesizer guy.
Making music as “Janky Jams” - https://jankyjams.com
Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face.
Based in Berlin.
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Chris Murphy @highlyspammable.bsky.social Principal Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
Amora B. @amora.ink Practically dripping with ennui.
Tamagotchi collector and character designer on Celeste currently working on something secret!
See more of my art at:
https://amora.ink/
Brazilian/Canadian
She/her
Moshe Linke @moshelinke.bsky.social Art Director, Unannounced Original Project @ Hinterland / experimental real-time media artist / creating weird games / that brutalism guy / atmosphere architect /// ☭
http://moshelinke.itch.io
https://moshelinke.com/
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
mjp @mjp123.bsky.social Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet.
https://therealmjp.github.io/
Krzysztof Narkowicz @knarkowicz.bsky.social Engineering Fellow at Epic Game. I love games, graphics and lighting.
https://knarkowicz.wordpress.com
Darío @dariosamo.bsky.social Software developer interested in rendering and game development tools. Developing RT64 in my free time.
Mikkel Gjoel @gjoel.bsky.social Chair Raving Graphics Programmer
loopit.dk/publications
shadertoy.com/user/hornet
Thew @amazingthew.bsky.social Gamedev, mostly in graphics programming. Day job working on surgical simulators, night job crafting artisinal Posts
ostensibly still making AEROBAT:
aerobat.thew.nu
artwork/graphics stuff:
twarchive.thew.nu/art
The JRPG Threads:
twarchive.thew.nu
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Apoorva Joshi @apoorvaj.io Computer graphics, systems programming, general methods.
Working on graphics at Unity. Formerly Playdead, NVIDIA, Microsoft.
apoorvaj.io
📍Copenhagen
Nathan Reed @reedbeta.bsky.social 📍 Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Daniel Sproll @dasp.bsky.social CEO realities_io / working on PuzzlingPlaces / #VR #UX #photogrammetry #spatialComputing / I also like bikes & fighting the #ClimateCrisis
Antonia Forster @antoniarforster.bsky.social Senior XR Tech Specialist at Unity | TEDx Speaker | Award-Winning Director of http://lgbtqvrmuseum.com | http://ko-fi.com/antoniaforster | Opinions my own
Mark Schramm #VR #AR #MR @markschramm.bsky.social Director of Engineering @ Creature working on Starship Home;
Also Dev @ Rust LTD working on H3VR 2!
Previous: SUPERHOT VR, Laser Dance;
Made Mark's Magnificent Marble Maze & Gravity Lab;
DICE & Proto Award Winner
DMs always open!
Bastien Gorissen @bago.bsky.social VR Game dev!
Doug North Cook @dnorco.bsky.social Currently: Creative Director & CEO at @creaturedotpage.bsky.social .
Scholar is residence at NYU, running immersive Design Residency at the Fallingwater Institute.
Former: Robot Teddy, Chatham University + more
Chris Hanney @hanney.bsky.social Building games, listening to records, eating cheese 🧀
Currently: Curiosmos 🪐Gameplainer 💾
Previously: Starship Home 🚀, Shredders 🏂 and Space Pirate Trainer 👾
Thomas Van Bouwel 🔜 Gamescom @tovanbo.bsky.social XR Developer of Cubism and Laser Dance. Recovering architect. 🇧🇪 🇧🇷 - he/him
🔗 http://linktr.ee/tovanbo
Gil Damoiseaux @gaxil.bsky.social Senior R&D engineer at JangaFX - main dev of GeoGen and Illugen, Techart lecturer at HEAJ-Belgium and eurorack enthusiast
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Friedemann Allmenröder @friedemanna.bsky.social ✨ Artist and Game Designer
🎮 made Superflight, ISLANDERS, Pizza Possum & SUMMERHOUSE
👨💻 currently SLOTS & DAGGERS
🎰 https://store.steampowered.com/app/3631290/Slots__Daggers/
Simonschreibt @simonschreibt.bsky.social ⭐VFX Portfolio: https://www.artstation.com/simont
📝Game Art Tricks: https://simonschreibt.de/
💌Newsletter: https://simonschreibt.de/newsletter/
🌳Linktree: https://simont.de/
👋Discord: https://discord.simonschreibt.de
🚀My game: https://tinyurl.com/p3d9vtb9
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Robin Baumgarten 👨🏭✨ @robinwobbles.bsky.social Experimental Playful Hardware Designer. I made Line Wobbler, which won some awards. Now working on Quantum Jungle ✨🌱🔨
Harry 💬 @halisavakis.com He/Him - Tech Artist @Okomotive
(my posts are mine tho)
Prev. Tech art @ Jumpship
🚫 Anti-AI/NFT 🚫
Gamedev, Shader and VFX Journeyman; making things pretty with code ✨
🎨: cara.app/harryalisavakis
🔗: halisavakis.carrd.co
🌐 : halisavakis.com
Alex Strook 🐭⚡️SQUEAKROSS @alexstrook.bsky.social Indie game dev making games (and typos) - He/Him - I despise generative AI
Squeakross | The Spirit and the Mouse @LukaTheMouse.gay
🐭 s.team/a/2871440 | @alblune.bsky.social
Cyan✨ @cyanilux.bsky.social 🧙♂️ Random Shader Experiments | Hobbyist Gamedev | He/They | ✨
Unity ShaderGraph Tutorials - cyanilux.com
Paul Schnepf @paulschnepf.bsky.social i make small games 🎮
Mr F @guycalledfrank.bsky.social Graphics programmer, indie game developer.
Developed Bakery (a GPU lightmapper) and some other tools.
Ex-PlayCanvas engine dev.
Working on Faded: https://linktr.ee/fadedthegame
Other stuff: https://ndotl.wordpress.com/cv/
Thomas Reisenegger_xcx @olima.bsky.social co-founder & director Future Friends Games
futurefriends.lol
publishing & self pub support for cool indie games // this is what dreams are made of // he/him // 6 x GDC speaker // latest GDC talk https://youtu.be/-341jEXj-iI
Joyce [MinionsArt] @minionsart.bsky.social Artist/Shaderwitch/Programmer/Wife.
Unity/3D Tutorial Maker.
Solo Dev of Astro Kat, a Catventure Game🐱!
http://twitch.tv/minionsart
http://patreon.com/minionsart
Ciro Continisio @ciro.continis.io Game designer/coder, lecturer at times, full-time meme.
In the past: coherence, Unity (making Gigaya, Open Projects, Unity Playground). Also been making games (UFHO2, Slybots: Frantic Zone... ?) and Unity tools.
He/him/lui/'iss 🇮🇹
mgear @unitycoder.com Programming mostly Unity stuff. UnityLauncherPro, Point Cloud Viewer..*My links: https://gist.github.com/unitycoder/5f7d1b22bef2901899e9da69519de581
Mahdi Bahrami @bahrami.bsky.social made Engare and Tandis
thomas "noio" 🏔️ vandenberg @noio.games he makes games, including:
🏰 Kingdom: New Lands
🌱 Cloud Gardens
🍕 Pizza Possum
Valentine Kozin @9of9.bsky.social Lead Technical Artist at ☠️Rare☠️ | 🎭 BAFTA Member
Game developer, Houdini user, maker of pretty things.
Rami Ismail (رامي) @ramiismail.com I help good people make good games in good ways. https://ramiismail.com/
Wilhelm Nylund @wilnyl.bsky.social CEO and game designer at @LandfallGames He/him
Tomasz Stachowiak @h3r2tic.bsky.social Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
Ana Opara @anopara.bsky.social Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟
Ryan T. Brown 🎮🩷 @toadsanime.lostincult.co.uk Curated game news for game workers & gamers
I run @LostInCult.co.uk's games label • Indie Mixtape creator • Debug IGA winner • BAFTA full Member • ex Super Rare/Numskull/journo • indies + physicals ❤️🏳️🌈
ryan@lostincult.co.uk
Mr. Luca @mrlucagames.bsky.social Mostly making video games.
Working on http://tentacular.com
Proud member of saftladen.bsky.social
David Filipe @davidvfilipe.bsky.social Game Developer working on @grimkeep.bsky.social
and @battlemarked.bsky.social
https://davidvfilipe.com
EIRAS @eirasantunes.com Employee 925, OUT NOW on Steam and itch
//////
Senior Gameplay Developer at Studio Ellipsis working on Nightholme ⸰ worked on Star Wars Outlaws, Avatar, Agario and more
nothke @nothke.bsky.social Indie gamedev. Making physicsy games, and custom engine in C++ and zig
Matt Blair @matteblair.bsky.social Video games maker. Pontoco co-founder. Currently working on secret new project. Unrepentant Phantom Menace Phan.