Jasper Stocker @jasperstocker.com · May 1

The writer could detail that a river ran through the town or along the edges. We would have a back and forth process of placing landmarks, then generating the river we wanted, then moving landmarks that ended up in the river.

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Jasper Stocker · May 1

Next the pathing around the level would be generated. This used some nice tricks to make it organic but the base data was very square. Using the landmark OBB shapes we would connect everything together and generate more OBB shapes as paths.