Joshua Ward @jdoubleu.dev · Dec 8

As the fall semester comes to a close, I wanted to highlight one of the things I’m most proud of about Unholy Roller. Here's a behind-the-scenes look at designing our new menus and UI! (1/6) #gamedev #indiedev #indiegame

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Joshua Ward · Dec 8

The first pass began in mid-September and reflected my usual design style: clean, neat, and organized. But this style didn’t mesh well with the loud, chaotic nature of Unholy Roller. I really struggled to break out of my comfort zone, so I decided to take a break and put the task on hold. (2/6)