Jeremy Davis @jermdavis.dev · Nov 23

A fun evening of wine and ray tracing experiments tonight. Investigating transparent textured materials casting shadows which match the form of their surface textures... Have both the back surface of the transparent material and the shadow cast behind displaying the shadow of the texture now...

1 likes 1 replies

?

Replies

Jeremy Davis · Nov 23

(Though the compression on this does somewhat obscure the details of the render)