Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
@admary233.bsky.social @admary233.bsky.social
Matias (a.k.a. マティ/ 马蹄) @nattomaki91.bsky.social 3D Software engineer @ Catenda, ex Funcom/Dimension10/Retrogene/Kongsberg.
I'll be posting about Chinese language learning, Japanese, game development, books, food, and travel!
My open source projects:
https://github.com/mlavik1/UnityVolumeRendering
Thomas Griebel @thomas-griebel.bsky.social Rendering Engineer, 12years. Taking a break
Past work: id Software, Raven, and Ready At Dawn & Sanzaru @ Meta.
Games: DOOM, Call of Duty, VR
Madison, Wisconsin
http://github.com/tgriebel/
Potion Rouge @potionrouge.bsky.social 🩸 RPG, City Builder & Dungeon Crawler, Narrative
🔥 10 people, 3 years, 1 game
🌱 Early Access on Steam by 2027
🎮 Jazz Dev, French indie studio
https://potionrouge.com/index.html
Alp Eren @lugai.bsky.social
owdoo @owdoo.itch.io Yet another hobbyist #gamedev creating #indiegames which can be played & derided at https://owdoo.itch.io
Drunk Chip Robotics @drunkchiprobotics.bsky.social Indie Defold game developer: http://splashshadow.itch.io- K @kr1zzl.bsky.social @kr1zzl.bsky.social
Ourabig @ourabig.bsky.social Indie dev, storyteller, and Open Source enthusiast. Just making things and figuring it out along the way
James Doyle @james2doyle.bsky.social Future Corpse • People Watcher • Gym Lover • Full-Stack Developer • Co-Organizer PHP Vancouver
https://ohdoylerules.com
Jasper | Get Bent Games @getbentgames.bsky.social Dutch indie game developer working on a roguelike autobattler.
Join the mailing list for playtests: https://getbentgames.substack.com/embed
Previously worked on: Awesomenauts | Reus 2 | Swords & Solders
Mika / MHGames @mhgames.org Mika Halttunen - Indie Game Developer since late-90s (on mobile since 2009). Posts about games, movies, metal music, etc. Made Oddhop, Jewels, Ultimate Steroids, I Have No Tomatoes + more.
https://mhgames.org | Finland
Reza Akbar @reopucino.bsky.social game programmer - hoobies game dev at night - live time learner- Random stuff
check my blog (in Bahasa Indonesia) https://reopucino.com
Ivo Pavlík @ivopavlik.bsky.social
Alexander (TOTAL RELOAD game creator) @torshock.bsky.social 🎮 Dev of the puzzle indiegame TOTAL RELOAD: https://store.steampowered.com/app/2412090/Total_Reload/
Discord: https://discord.com/invite/KzVB4YKvPu
📁 Newsletter / Press Kit:
https://torshock.kit.com/total_reload
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
Refold @refoldgames.bsky.social Refold is a trusted game technology partner and games studio located in Stockholm.
illocello @illorain.bsky.social 3d and 2d pixel artist and animator. Gamedev.
No AI!!!
No NFTs!!!
Both Cat and Dog person
@rayworlddev.bsky.social @rayworlddev.bsky.social
Collins "OneRedEyeDev" Gichuhi @oneredeyedev.bsky.social Indie game developer located in Nairobi, Kenya. Currently working on Astro Impact! De_Make, Rapid Roll DX & Astro Impact! Pico
I draw Pixel Art and Compose Music. I love cats and dogs. Big fan of Indie Games and fighting games.
oneredeyedev.itch.io
@totoetlititi.bsky.social @totoetlititi.bsky.social
Amplify Creations @amplifycreations.bsky.social We make cool #Unity3d stuff, created Amplify Shader Editor.
Asset Store: https://tinyurl.com/AmplifyAssetStore
Discord: https://discord.gg/SbNs7zK
Paweł Pyrek @pbp.curiousensemble.com Software engineer interested in graphics, distributed systems, networking, c, zig, go, asm and solving real problems.
Husband, dad of amazing girl and boy.- K Kace @kacevoid.bsky.social Rogue, pinko goth, high-tech lowlife, trash connoisseur. Sometimes I make art @kacevoid everywhere.
https://linktr.ee/KaceVOID
Niclas Åberg ^‿^ @totebo.bsky.social I've made casual video games for 25 years. Web and mobile. Code, design, art. miniclip.com, yarn.games, totebo.com. London. Defold!
@britzl.bsky.social @britzl.bsky.social
Henrique 🎮 @henriquesousa.bsky.social making tiny games • he/him
Andreas Thorstensson @bds.bsky.social I like to build things. Founder, CEO & Creative Director at GOALS.
Anton Poleshchuk @p0selok.bsky.social Defold enjoyer, solo_indi_dev (after work)
Hans Sjunnesson @hans-nerd.bsky.social A high WIS, low INT character.
General specialist programmer at Fatshark.
Side project: http://grunka.app
Verekia 🔮 ManaBlade.com @verekia.com 🌐 WebGameDev.com
🎮 WebGamer.io
🔮 ManaBlade.com
🙋♂️ Verekia.com
🟦 JavaScript / TypeScript game dev
3️⃣ Three.js • React Three Fiber
#threejs #r3f #gamedev #indiedev
DeBolt @deboltfx.bsky.social
Antonio Caggiano @antoniocaggiano.eu Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Gedalia @gedalia.bsky.social Simulation and tool dev at Boston Dynamics. Software engineer focused on games, graphics and robotics.
Ex VFX, MMORPG, animation dev
✡️ dad, photographer, rollerblading liberal in NYC- P @plastek.bsky.social @plastek.bsky.social
Albert Rodriguez @unclefirefox.bsky.social Computer Graphics @ CLO Virtual Fashion
Andrew Meggs @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
Jay @jobsagoodun.bsky.social Indie Game Developer
Currently working on Trucks In Space, aiming for a Q2 2025 release.
Insality @insality.bsky.social Defold Game Developer / Music Composer. UI / UX Expert, Tools Creator
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
GPU/Rendering List Bot: PLEASE READ BIO @gpu-feed-bot.bsky.social If you were followed by this account it means you’re included in the GPU / Rendering List: https://bsky.app/profile/did:plc:eh32b5rpgj3mirsy6cp4tyea/lists/3lbecmqh5ja2m
Please consider pinning the list.
Maintained by @gfxnico.bsky.social
Denys Almaral @denysalmaral.com 3D characters, animations, gamedev...
3ds Max, Unity, Unreal, C#, Lua...
Single-player games, cats, birds...
Store: https://www.fab.com/sellers/Denys%20Almaral
Youtube: https://youtube.com/c/denysalmaral
More: https://denysalmaral.com/links
dolichomps @dolichomps.bsky.social keeping fish alive 🐟
Paul @hameteman.com 🎮 Gamer, and creating Indie games in my spare time
🚅 Working for the Dutch Railways on the Nessie Design System
Arman @arman-r.bsky.social cs undergrad @ ubc | graphics, systems, math, and games
Fragproof @fragproof.bsky.social Monster Hunter, Splatoon, RPGs, indies, and Nintendo. I also make music and dabble in game dev and recreational programming.
Streaming Monster Hunter Generations Ultimate on Twitch
https://www.twitch.tv/fragproof
Starpolygon @starpolygon.bsky.social #gamedev from Sweden - I made Boom Air Hockey, Golf Skies and few more. #gamemaker #inkscape #spine2D
@saschawillems.bsky.social @saschawillems.bsky.social Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
Marshall Robin @mrobin604.bsky.social graphics & lighting
formerly @ naughty dog
Márton Bán @martonban.bsky.social Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - https://linktr.ee/martonban
Make it a Triple Games @ranarh.bsky.social 🇩🇪 🇬🇧
Make it a Triple is all about making games with a whole lot of heart and an open door.
🎮Itch.io: https://ranarh.itch.io/
🌳Everywhere: https://linktr.ee/ranarh
🐝Out now: A Thousand Bees https://store.steampowered.com/app/4281370/A_Thousand_Bees/
Gijs Richard Kaerts @belgianrenderer.gijskaerts.com Graphics nerd - RHI Rendering Lead on Unreal Engine @ Epic. Previously Rendering @ Roblox, Deviation Games, Halo, and more!
Also on Mastodon: @gkaerts@mastodon.gamedev.place
🇧🇪🇨🇦
Xander Berten @hellcatpnext.bsky.social - MSc in Graphics Programming @ Charles University
- Looking for remote (or Prague based) internship/job
🇧🇪in🇨🇿
Portfolio: https://xanderbert.github.io/portfolio/
Blog: https://xanderbert.github.io/
Artsiom Trubchyk @aglitchman.bsky.social Web games developer for the Poki platform, beginner SideFX #Houdini user, #Defold game engine lover, blockchain believer.
joaquiinm @joaquiinm.eurosky.social Developing Spark Puzzle Mania #madewithdefold #indiebr #gamedev
Johannes Hirche @kaffeewolf.bsky.social Dev at Embark Studios, former gamedev educator and graphics researcher
@kaffeewolf@mastodon.gamedev.place
Kuyi Mobile @kuyimobile.bsky.social Indie Game Developer 🇵🇭 | Check out my games: https://kuyimobile.com/
Aksel Hjerpbakk @avokadoen.bsky.social (He/Him)
Graphics Software Engineer at Arm
All views my own.
https://mastodon.gamedev.place/@avokado
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Paweł 🐉 Witchcrafter @paweljarosz.bsky.social Dad of amazing twins, husband and developer - working on my dream indiegame Witchcrafter: Empire Legends!
Witchcrafter.carrd.co
Youtube.com/@unfolding_gamedev
Posts: gamedev, games, game design, Defold game engine, other
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Dave Elder @drgr4f1x.bsky.social Principal Graphics Programmer at Bit Reactor. Previously Deviation, Hi-Rez, Sucker Punch, Tripwire, CCP
Shreyos Ghosh @shreyosghosh.bsky.social loadingshaders.xyz
Per-Morten S @per-mortens.bsky.social VR Software developer with a passion for Metal, D&D, Games, and Programming. (he/him)
http://mastodon.gamedev.place/@Per_Morten_S
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Remi @remiadriaensen.bsky.social Third year game programming student at BUas. Obsessed with real time path tracing
Stuart McVicar @stuartmcvicar.bsky.social GPU Engineer - Qualcomm Graphics Research. Previously Dead Space, Godfather 2, Dante's Inferno, Heatseeker, Heroes of the Pacific. Amiga tragic. Opinions are my own. (he/him).
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com
andrewmac @andrewmac.bsky.social Graphics/Rendering
https://www.andrewmac.ca/
Mr Zyanide @mrzyanide.zyanidelab.com Ray tracing addict. ReSTIR enthusiast. RTXing Jedi Outcast / Academy.
Nico May @gfxnico.bsky.social Graphics Programming @ Xbox
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Rostyslav Dzinko @rostyslavdzinko.bsky.social 🇺🇦 Technical Director @FragLab (#Shatterline), PhD (Automation), Programming (C, C++, Nim, Python), GameDev, UE5, Compilers, AI, Computer Graphics, Rendering, Optimization
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Gianmichele @gianmichele.bsky.social Animator, believer at heart.
Exploring the indie world and making games for fun.
Grown up with 60s and 70s robot cartoons!
gianmichelemariani.github.io
@selimanac.bsky.social @selimanac.bsky.social https://github.com/selimanac
John Burnett @johnburnett.com 🏳️🌈, did game things, now doesn't?
https://johnburnett.com/
https://mastodon.social/@johnburnett
@heybingo.com @heybingo.com Solo Web Game Developer
Defold / PixiJS / Phaser
HeyBingo.com
Defold Engine @defold.com Defold is a completely free to use and source available game engine for development of console, desktop, mobile and web games.
✉️ https://defold.com/newsletter/
https://defold.com
https://github.com/defold/defold
@pstrejczek.bsky.social @pstrejczek.bsky.social
Mathias Westerdahl 🇺🇦 ✈️ Gamescom @jcash.bsky.social Co-founder & CTO www.refold.io
Developer www.defold.com
Mastodon: https://mastodon.gamedev.place/@jcash
Twitter: https://www.twitter.com/mwesterdahl76
LinkedIn: https://www.linkedin.com/in/jcash/
Blog: https://www.sizeofvoid.com
Ex UDS, Avalanche Studios,
Rémi Verschelde @akien.bsky.social @godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
Alexey Gulev @agulev.com @defold.com game engine dev.
https://refold.io game dev.
https://potatojam.com co-founder
Mastodon: https://mastodon.gamedev.place/@agulev
Twitter: https://x.com/AGulev
Opinions expressed are solely my own.
#gamedev
Sven Andersson @andsve.xyz Engineer @ Figma - prev game and engine dev @ King and Defold